Course Objectives: |
The aim of this course is to increase students' skills and competencies in developing, writing and managing scientific projects. The course content will be supported by case studies and real research, and theoretical knowledge will be transformed into scientific research by discussing the conditions under which successful scientific projects are put forward and how their outputs are disseminated. Thus, students will improve themselves and prepare for their future careers by actively participating in applied projects during their university years.
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Course Content: |
This course covers the steps of developing a scientific project. In this context, project logic, fundamentals of scientific research, development of creative ideas, literature review, design of the research, turning it into a project, planning, reporting and presentation will be discussed in detail. The course will be completed with the complete writing, presentation and, if appropriate, application of a project.
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Week |
Subject |
Related Preparation |
1) |
Introduction (Scientific research, project, innovation, R&D) |
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2) |
Fundamentals of scientific research – 1 (basic concepts, characteristics of scientific research, aims and objectives) |
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3) |
Fundamentals of scientific research -2 (academic studies, project examples, project supports, TUBITAK, EU projects and other organizations supporting projects) |
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4) |
Fundamentals of scientific research – 3 (project examples in health sciences, social sciences, natural sciences and other fields) |
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5) |
Developing an idea for a scientific research (research problem, creating original value) |
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6) |
Literature review and Ethics |
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7) |
Research design (selection of appropriate methods for research) |
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8) |
Midterm – presentation (detailed literature review on a selected topic, preparation in the form of a research proposal) |
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9) |
Project writing stages – 1 (Tübitak projects) |
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10) |
Project writing stages – 2 (EU projects) |
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11) |
Project writing stages – 3 (Other projects) |
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12) |
Project management -1 (basic concepts, project management stages, project life cycle) |
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13) |
Project management – 2 (planning, risks and limits, budget) |
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14) |
Project management – 3 (current techniques)
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15) |
Final - Presentation |
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Program Outcomes |
Level of Contribution |
1) |
To understand the structure and dynamics of a design team and to continue the production processes in a flow with team members from different disciplines. |
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1) |
To have the necessary knowledge and skills about computer technologies required to produce designs. |
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1) |
To be able to manage the design, development and presentation processes by applying the right theoretical steps and to be involved in the production process from start to finish. |
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1) |
To be able to criticize and evaluate different problems through these concepts by mastering the design processes. |
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1) |
To understand the conceptual importance of Visual Communication Design and to gain the ability to develop user-centered experience-oriented designs. |
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2) |
To be able to create balanced interactive narratives with communication and design processes by understanding the ways in which visual designs convey ideas, messages and emotions in experience. |
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2) |
To be able to analyze, evaluate and interpret the situations and facts about design issues by using different disciplines. |
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3) |
To be able to develop professional projects by producing components for different media, to evaluate these components consistently in the context of the designs developed. |
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3) |
To be able to analyze and use design-oriented thinking processes for visual communication products. |
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4) |
To have the necessary computer technologies and software knowledge to develop design in line with the needs of the sector, to be able to use computer-aided design applications to reflect their creative ideas. |
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4) |
To be able to use these designs effectively in the context of theme, subject and target audience by applying effective visual and audio solutions for communication design products. |
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5) |
Mastering contemporary design methodology; To produce designs that appeal to the audience by prioritizing the target audience of the designs. |
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6) |
To understand the experience of the users and the target audience, to understand the measurement methods and to benefit from these concepts in the design process. |
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