JOB141 Digital Art Technologies with IllusionistIstinye UniversityDegree Programs Management Information SystemsGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational Qualifications
Management Information Systems

Preview

Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code: JOB141
Course Name: Digital Art Technologies with Illusionist
Semester: Fall
Spring
Course Credits:
ECTS
5
Language of instruction: Turkish
Course Condition:
Does the Course Require Work Experience?: No
Type of course: University Elective
Course Level:
Bachelor TR-NQF-HE:6. Master`s Degree QF-EHEA:First Cycle EQF-LLL:6. Master`s Degree
Mode of Delivery: Face to face
Course Coordinator: Prof. Dr. HASİP PEKTAŞ
Course Lecturer(s): Hatice Öz Pektaş
Course Assistants:

Course Objective and Content

Course Objectives: The aim of this course is to enable students to recognize current technologies used in digital art production, understand their impact on artistic creation, and gain the theoretical and technical knowledge required to develop creative projects.
Course Content: Definition and history of digital art, pixel-based and vector visual production tools, 3D modeling and augmented reality applications, artificial intelligence and algorithmic art, interactive art projects, new media art, exhibition formats of digital art, NFTs and blockchain technologies, critical readings on the relationship between art and technology.

Learning Outcomes

The students who have succeeded in this course;
1) Can understand the theoretical background and historical evolution of digital art.
2) Can develop interactive, algorithmic, and media-based digital art practices.
3) Can produce original artistic projects using digital tools and software.

Course Flow Plan

Week Subject Related Preparation
1) Dijital Sanata Giriş -
2) History of Digital Art -
3) Relationship Between Technology and Art -
4) Interactive Art -
5) Algorithmic Art and Coding -
6) Artificial Intelligence and Art Production -
7) Bio Art and Data-Driven Art -
8) Creative Coding with Processing -
9) Augmented Reality Art -
10) Virtual Reality and Experience Design -
11) Digital Installations and Spatial Art -
12) Media Art Tools and Software -
13) NFT and Blockchain-Based Art
14) Project Presentations and Final Evaluation -

Sources

Course Notes / Textbooks: Paul, Christiane. Dijital Sanatın Tarihi (Digital Art History)
References: Lev Manovich – The Language of New Media

Edmond Couchot – The Digital Revolution and the Art

Roy Ascott – Telematic Embrace

Course - Program Learning Outcome Relationship

Course Learning Outcomes

1

2

3

Program Outcomes
1) It has a wide range of interdisciplinary approaches to management information systems, primarily business and computer engineering.
2) Comprehends the management information systems in terms of technical, organizational and managerial aspects and uses the current programming language by knowing the logic of programming.
3) Uses different information technologies and systems for understanding and solving various business problems.
4) Interpret the data, concepts and ideas in the field of management information systems with scientific and technological methods.
5) Analyze the needs for an information system and analyze the processes of analysis, design and implementation of the database.
6) Gains technical and managerial contributions to IT projects and takes responsibility.
7) Solve complex business and informatics problems by using various statistical techniques and numerical methods and make analyzes using statistical programs effectively.
8) Uses a foreign language at the B1 General Level in terms of European Language Portfolio criteria according to the level of education.
9) Develops teamwork, negotiation, leadership and entrepreneurship skills.
10) Has universal ethical values, social responsibility awareness and sufficient legal knowledge.
11) Develops positive attitudes related to lifelong learning and identifies individual learning needs and carries out studies to correct them.
12) Students will be able to communicate their ideas and solutions both written and orally, and present and publish them on both national and international platforms.
13) It uses information and communication technologies together with computer software at the advanced level of European Computer Driving License required by the field.

Course - Learning Outcome Relationship

No Effect 1 Lowest 2 Average 3 Highest
       
Program Outcomes Level of Contribution
1) It has a wide range of interdisciplinary approaches to management information systems, primarily business and computer engineering. 3
2) Comprehends the management information systems in terms of technical, organizational and managerial aspects and uses the current programming language by knowing the logic of programming. 3
3) Uses different information technologies and systems for understanding and solving various business problems. 3
4) Interpret the data, concepts and ideas in the field of management information systems with scientific and technological methods. 3
5) Analyze the needs for an information system and analyze the processes of analysis, design and implementation of the database. 3
6) Gains technical and managerial contributions to IT projects and takes responsibility. 3
7) Solve complex business and informatics problems by using various statistical techniques and numerical methods and make analyzes using statistical programs effectively. 3
8) Uses a foreign language at the B1 General Level in terms of European Language Portfolio criteria according to the level of education. 3
9) Develops teamwork, negotiation, leadership and entrepreneurship skills. 3
10) Has universal ethical values, social responsibility awareness and sufficient legal knowledge. 3
11) Develops positive attitudes related to lifelong learning and identifies individual learning needs and carries out studies to correct them. 3
12) Students will be able to communicate their ideas and solutions both written and orally, and present and publish them on both national and international platforms. 3
13) It uses information and communication technologies together with computer software at the advanced level of European Computer Driving License required by the field. 3

Assessment & Grading

Semester Requirements Number of Activities Level of Contribution
Midterms 1 % 40
Final 1 % 60
total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
total % 100

Workload and ECTS Credit Calculation

Activities Number of Activities Preparation for the Activity Spent for the Activity Itself Completing the Activity Requirements Workload
Course Hours 14 5 3 112
Midterms 1 4 2 6
Final 1 4 2 6
Total Workload 124