Visual Communication Design | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code: | DIL102 | ||||
Course Name: | General English 2 | ||||
Semester: | Spring | ||||
Course Credits: |
|
||||
Language of instruction: | English | ||||
Course Condition: | |||||
Does the Course Require Work Experience?: | No | ||||
Type of course: | Compulsory Courses | ||||
Course Level: |
|
||||
Mode of Delivery: | E-Learning | ||||
Course Coordinator: | Eğitim Danışmanı GÜLŞAH ERDAŞ | ||||
Course Lecturer(s): |
Eğitim Danışmanı GÜLŞAH ERDAŞ |
||||
Course Assistants: |
Course Objectives: | The course aims to equip students with basic language structures and communication abilities in English. |
Course Content: | Students will be able to use basic structure about personal information, jobs, asking and giving directions, public transportation. |
The students who have succeeded in this course;
1) Students will be able to tell the main idea of a text in Beginner level. 2) Students will be able to understand frequently used basic expressions and daily language and use most of them in their daily lives. 3) Students will be able to introduce themselves and other people and they will be able to write sentences in basic level to introduce themselves. 4) Students will be able to communicate in basic level on the condition that they get help from the interlocutor who speaks slow and comprehensible way. |
Week | Subject | Related Preparation |
1) | English for everyday life: At a restaurant / Clothes | |
2) | Adjectives / The weather | |
3) | (Have to / Must) Using structures of obligation and necessity | |
4) | Comparatives / Superlatives | |
5) | Geographical Features / Adverbs | |
6) | Present Perfect Tense | |
7) | Vocabulary: Office / Used to (Past habits) | |
8) | Midterm Exam | |
9) | Past Continuous Tense | |
10) | Quantifiers / Vocabulary: Cooking | |
11) | Future with will / Vocabulary: Money | |
12) | Conditionals Type 0, 1 | |
13) | Should/ Shouldn't - Vocabulary: House | |
14) | Conjunctions (And, But, Because, So) | |
15) | Final Exam | |
16) | Final exam |
Course Notes / Textbooks: | Ders öğretmenleri tarafından hazırlanmış, online kullanılan slaytlar. |
References: | Online slides prepared by the course instructors. |
Course Learning Outcomes | 1 |
2 |
3 |
4 |
|||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Program Outcomes | |||||||||||||
1) To understand the structure and dynamics of a design team and to continue the production processes in a flow with team members from different disciplines. | |||||||||||||
1) To have the necessary knowledge and skills about computer technologies required to produce designs. | |||||||||||||
1) To be able to manage the design, development and presentation processes by applying the right theoretical steps and to be involved in the production process from start to finish. | |||||||||||||
1) To be able to criticize and evaluate different problems through these concepts by mastering the design processes. | |||||||||||||
1) To understand the conceptual importance of Visual Communication Design and to gain the ability to develop user-centered experience-oriented designs. | |||||||||||||
2) To be able to create balanced interactive narratives with communication and design processes by understanding the ways in which visual designs convey ideas, messages and emotions in experience. | |||||||||||||
2) To be able to analyze, evaluate and interpret the situations and facts about design issues by using different disciplines. | |||||||||||||
3) To be able to develop professional projects by producing components for different media, to evaluate these components consistently in the context of the designs developed. | |||||||||||||
3) To be able to analyze and use design-oriented thinking processes for visual communication products. | |||||||||||||
4) To have the necessary computer technologies and software knowledge to develop design in line with the needs of the sector, to be able to use computer-aided design applications to reflect their creative ideas. | |||||||||||||
4) To be able to use these designs effectively in the context of theme, subject and target audience by applying effective visual and audio solutions for communication design products. | |||||||||||||
5) Mastering contemporary design methodology; To produce designs that appeal to the audience by prioritizing the target audience of the designs. | |||||||||||||
6) To understand the experience of the users and the target audience, to understand the measurement methods and to benefit from these concepts in the design process. |
No Effect | 1 Lowest | 2 Average | 3 Highest |
Program Outcomes | Level of Contribution | |
1) | To understand the structure and dynamics of a design team and to continue the production processes in a flow with team members from different disciplines. | |
1) | To have the necessary knowledge and skills about computer technologies required to produce designs. | |
1) | To be able to manage the design, development and presentation processes by applying the right theoretical steps and to be involved in the production process from start to finish. | |
1) | To be able to criticize and evaluate different problems through these concepts by mastering the design processes. | |
1) | To understand the conceptual importance of Visual Communication Design and to gain the ability to develop user-centered experience-oriented designs. | |
2) | To be able to create balanced interactive narratives with communication and design processes by understanding the ways in which visual designs convey ideas, messages and emotions in experience. | |
2) | To be able to analyze, evaluate and interpret the situations and facts about design issues by using different disciplines. | |
3) | To be able to develop professional projects by producing components for different media, to evaluate these components consistently in the context of the designs developed. | |
3) | To be able to analyze and use design-oriented thinking processes for visual communication products. | |
4) | To have the necessary computer technologies and software knowledge to develop design in line with the needs of the sector, to be able to use computer-aided design applications to reflect their creative ideas. | |
4) | To be able to use these designs effectively in the context of theme, subject and target audience by applying effective visual and audio solutions for communication design products. | |
5) | Mastering contemporary design methodology; To produce designs that appeal to the audience by prioritizing the target audience of the designs. | |
6) | To understand the experience of the users and the target audience, to understand the measurement methods and to benefit from these concepts in the design process. |
Semester Requirements | Number of Activities | Level of Contribution |
Midterms | 1 | % 40 |
Final | 1 | % 60 |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
total | % 100 |
Activities | Number of Activities | Workload |
Course Hours | 13 | 26 |
Study Hours Out of Class | 16 | 16 |
Midterms | 1 | 1 |
Final | 1 | 1 |
Total Workload | 44 |