Course Code: | COE023 | ||||
Course Name: | Human-Computer Interaction | ||||
Semester: |
Fall |
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Course Credits: |
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Language of instruction: | English | ||||
Course Condition: | |||||
Does the Course Require Work Experience?: | No | ||||
Type of course: | Departmental Elective | ||||
Course Level: |
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Mode of Delivery: | Face to face | ||||
Course Coordinator: | Doç. Dr. AMIR SEYYEDABBASI | ||||
Course Lecturer(s): | Assist. Prof. Dr. ALİ HAMİTOĞLU | ||||
Course Assistants: |
Course Objectives: | The objective of this course is to give knowledge and experience about user-centric design methodologies and tools in order to help students develop more effective user interfaces and design applications with high usability. |
Course Content: | Teaching the basic principles of user interfaces. Introduce students to usability models and principles. Get students to carry out user and task analyses. Teach design, prototype development, and evaluation by having students complete term projects. Discuss the effects of interface properties such as color and typography. Teach new user interface techniques. |
The students who have succeeded in this course;
1) be able to list the basic terms and concepts related to human computer interaction. 2) be able to define the limits and human capabilities. 3) Be able to design user interface. 4) Be able to aware of the importance of design techniques such as accessibility, globalization, personalization. |
Week | Subject | Related Preparation |
1) | Introduction to Human-Computer Interactıon | |
2) | The Human-Centered Design Process | |
3) | Conceptualizing Interaction | |
4) | Design Patterns and Tools | |
5) | Design Process: Data Gathering | |
6) | Design Process: Persona | |
7) | Design Process: Prototyping | |
8) | Midterm | |
9) | Design Process: Evaluation | |
10) | "Interfaces and Design Guidelines " | |
11) | Interaction Design Tools: Trends and Practices | |
12) | Principles of Visual Design | |
13) | Anatomy of Desktop Applications | |
14) | Anatomy of Mobile Applications |
Course Notes / Textbooks: | Helen Sharp, Jennifer Preece, Yvonne Rogers, 2019, Interaction Design: Beyond Human-Computer Interaction (5th Edition), Wiley |
References: | Alan Cooper, Robert Reimann, David Cronin, Christopher Noessel (2014). About Face: TheEssentials of Interaction Design (4th Edition), Wiley |
Course Learning Outcomes | 1 |
2 |
3 |
4 |
---|---|---|---|---|
Program Outcomes |
No Effect | 1 Lowest | 2 Average | 3 Highest |
Program Outcomes | Level of Contribution |
Semester Requirements | Number of Activities | Level of Contribution |
Quizzes | 1 | % 10 |
Homework Assignments | 1 | % 10 |
Midterms | 1 | % 30 |
Final | 1 | % 50 |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 50 | |
PERCENTAGE OF FINAL WORK | % 50 | |
total | % 100 |
Activities | Number of Activities | Preparation for the Activity | Spent for the Activity Itself | Completing the Activity Requirements | Workload | ||
Course Hours | 3 | 14 | 42 | ||||
Study Hours Out of Class | 3 | 14 | 42 | ||||
Midterms | 15 | 1 | 15 | ||||
Final | 15 | 1 | 15 | ||||
Total Workload | 114 |