Computer Engineering (English)
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code: COE023
Course Name: Human-Computer Interaction
Semester: Fall
Spring
Course Credits:
ECTS
5
Language of instruction: English
Course Condition:
Does the Course Require Work Experience?: No
Type of course: Departmental Elective
Course Level:
Bachelor TR-NQF-HE:6. Master`s Degree QF-EHEA:First Cycle EQF-LLL:6. Master`s Degree
Mode of Delivery: Face to face
Course Coordinator: Doç. Dr. AMIR SEYYEDABBASI
Course Lecturer(s): Assist. Prof. Dr. ALİ HAMİTOĞLU
Course Assistants:

Course Objective and Content

Course Objectives: The objective of this course is to give knowledge and experience about user-centric design methodologies and tools in order to help students develop more effective user interfaces and design applications with high usability.
Course Content: Teaching the basic principles of user interfaces. Introduce students to usability models and principles. Get students to carry out user and task analyses. Teach design, prototype development, and evaluation by having students complete term projects. Discuss the effects of interface properties such as color and typography. Teach new user interface techniques.

Learning Outcomes

The students who have succeeded in this course;
1) be able to list the basic terms and concepts related to human computer interaction.
2) be able to define the limits and human capabilities.
3) Be able to design user interface.
4) Be able to aware of the importance of design techniques such as accessibility, globalization, personalization.

Course Flow Plan

Week Subject Related Preparation
1) Introduction to Human-Computer Interactıon
2) The Human-Centered Design Process
3) Conceptualizing Interaction
4) Design Patterns and Tools
5) Design Process: Data Gathering
6) Design Process: Persona
7) Design Process: Prototyping
8) Midterm
9) Design Process: Evaluation
10) "Interfaces and Design Guidelines "
11) Interaction Design Tools: Trends and Practices
12) Principles of Visual Design
13) Anatomy of Desktop Applications
14) Anatomy of Mobile Applications

Sources

Course Notes / Textbooks: Helen Sharp, Jennifer Preece, Yvonne Rogers, 2019, Interaction Design: Beyond Human-Computer Interaction (5th Edition), Wiley
References: Alan Cooper, Robert Reimann, David Cronin, Christopher Noessel (2014). About Face: TheEssentials of Interaction Design (4th Edition), Wiley

Course - Program Learning Outcome Relationship

Course Learning Outcomes

1

2

3

4

Program Outcomes
1) Adequate knowledge in mathematics, science, and computer engineering principles, both theoretical and practical, and the ability to apply this knowledge to complex engineering problems.
2) Ability to identify, formulate, and solve complex computer engineering problems using appropriate analysis and modeling techniques.
3) Ability to design and develop complex computer systems, devices, or products that meet specific requirements and operate under realistic constraints and conditions, using modern design methods.
4) Ability to develop, select and use modern techniques and tools used for the analysis and solution of complex computer engineering problems, and the ability to use information technologies effectively.
5) Ability to plan and conduct experiments, collect and analyze data, and interpret results in the study of complex computer engineering problems or research topics.
6) Ability to work effectively within and multidisciplinary teams; individual study skills.
7) Ability to communicate effectively orally and in writing; knowledge of at least one foreign language; ability to write effective reports and understand written reports, to prepare design and production reports, to make effective presentations, to give and receive clear and understandable instructions.
8) Awareness of the necessity of lifelong learning; ability to access information, to follow developments in science and technology and to renew continuously.
9) To act in accordance with ethical principles, professional and ethical responsibility; information on the standards used in engineering applications.
10) Information on business practices such as project management, risk management and change management; awareness of entrepreneurship and innovation; information about sustainable development.
11) Knowledge of the effects of computer engineering practices on health, environment and safety in the universal and social scale and the problems of the era reflected in computer engineering; awareness of the legal consequences of computer engineering solutions.

Course - Learning Outcome Relationship

No Effect 1 Lowest 2 Average 3 Highest
       
Program Outcomes Level of Contribution
1) Adequate knowledge in mathematics, science, and computer engineering principles, both theoretical and practical, and the ability to apply this knowledge to complex engineering problems.
2) Ability to identify, formulate, and solve complex computer engineering problems using appropriate analysis and modeling techniques.
3) Ability to design and develop complex computer systems, devices, or products that meet specific requirements and operate under realistic constraints and conditions, using modern design methods.
4) Ability to develop, select and use modern techniques and tools used for the analysis and solution of complex computer engineering problems, and the ability to use information technologies effectively. 2
5) Ability to plan and conduct experiments, collect and analyze data, and interpret results in the study of complex computer engineering problems or research topics. 2
6) Ability to work effectively within and multidisciplinary teams; individual study skills.
7) Ability to communicate effectively orally and in writing; knowledge of at least one foreign language; ability to write effective reports and understand written reports, to prepare design and production reports, to make effective presentations, to give and receive clear and understandable instructions.
8) Awareness of the necessity of lifelong learning; ability to access information, to follow developments in science and technology and to renew continuously.
9) To act in accordance with ethical principles, professional and ethical responsibility; information on the standards used in engineering applications.
10) Information on business practices such as project management, risk management and change management; awareness of entrepreneurship and innovation; information about sustainable development.
11) Knowledge of the effects of computer engineering practices on health, environment and safety in the universal and social scale and the problems of the era reflected in computer engineering; awareness of the legal consequences of computer engineering solutions.

Assessment & Grading

Semester Requirements Number of Activities Level of Contribution
Quizzes 1 % 10
Homework Assignments 1 % 10
Midterms 1 % 30
Final 1 % 50
total % 100
PERCENTAGE OF SEMESTER WORK % 50
PERCENTAGE OF FINAL WORK % 50
total % 100

Workload and ECTS Credit Calculation

Activities Number of Activities Preparation for the Activity Spent for the Activity Itself Completing the Activity Requirements Workload
Course Hours 3 14 42
Study Hours Out of Class 3 14 42
Midterms 15 1 15
Final 15 1 15
Total Workload 114