Computer Programming | |||||
Associate | TR-NQF-HE: Level 5 | QF-EHEA: Short Cycle | EQF-LLL: Level 5 |
Course Code: | UNI265 | ||||
Course Name: | Script Writing | ||||
Semester: |
Fall Spring |
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Course Credits: |
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Language of instruction: | Turkish | ||||
Course Condition: | |||||
Does the Course Require Work Experience?: | No | ||||
Type of course: | University Elective | ||||
Course Level: |
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Mode of Delivery: | E-Learning | ||||
Course Coordinator: | Öğr. Gör. AHMET BERK DUMAN | ||||
Course Lecturer(s): | Dr. Öğr. Üyesi Cahit ÜSTÜN | ||||
Course Assistants: |
Course Objectives: | The aim of this course is to explain the concept of scenario and its historical development to students and to transfer basic scenario knowledge to them. To explain how the scenario should be written as a technical text and to reinforce the writing techniques with examples and to enable the student to write his own scenario. |
Course Content: | Main topics covered by this course: Scenario Concept, Historical Development of Scenario, Scenario Writing Techniques, Scenario Examples and Practices |
The students who have succeeded in this course;
1) 1- Students learn the concept of scenario. 2) 2- Students will have a good grasp of screenwriting techniques and types. 3) 3- Students will have information about how these techniques are used in the sector. 4) 4- Students learn how to turn an idea into a scenario. 5) 5- Students can write their own scenarios professionally. |
Week | Subject | Related Preparation |
1) | Introduction to Scenario Concept | |
2) | What is Script? | |
3) | Who is the screenwriter? | |
4) | Cinema History and Script | |
5) | Sources of the Script | |
6) | Script Elements | |
6) | Script Elements | |
7) | Character Concept in Screenplay | |
8) | Midterm | |
9) | Scenario Types | |
10) | How to Write a Screenplay? | |
11) | Scenario Narrative Structures | |
12) | Elements to Consider When Writing a Screenplay | |
13) | Script Issues | |
14) | Ways to Find Financial Resources for the Scenario | |
15) | Sample Scenario Study | |
16) | final exam |
Course Notes / Textbooks: | · Senaryo Kuramı- Semir Aslanyürek, Agora Kitaplığı · Senaryo Kitabı, Öktem Başol, Pana Film Yayınlar · Oyun ve Senaryo Yazma Tekniği, Turgut Özakman, Bilgi Yayınev |
References: | · Bir Senaryo Yazmak, Michel Chion, Çevirmen: Nedret Tanyolaç Öztokat, Agora Kitaplığı · Kısa Film Senaryosu, Sergei Eisenstein, Agora Yayınevi · Senaryo Yazımı, John Costello, Kalkedon · Senaryo Yazımı - Sinema ve Televizyon İçin, William Miller, Hayalperest · Yazarın Yolculuğu, Christopher Vogler, Okuyan Us Yayınları |
Course Learning Outcomes | 1 |
2 |
3 |
4 |
5 |
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Program Outcomes | |||||||||||||
1) He gains the ability of problem solving and analytical thinking skills. | |||||||||||||
2) He learns the fundamentals of computer programming, hardware and software and the basic computer concepts. | |||||||||||||
3) He develops algorithms according to the problems, gains the ability to distinguish the appropriate ones from the fundamental algorithms for the problem. | |||||||||||||
4) He understands object-oriented programming concept and web programming. | |||||||||||||
5) He learns radix systems, fundamental electronics and computer hardware knowledge. | |||||||||||||
6) He gains mobile programming skills and develops applications for mobile platforms. | |||||||||||||
7) He designs and codes databases. | |||||||||||||
8) He learns to program and use computer networks, open source operating systems. | |||||||||||||
9) He uses the English language effectively. | |||||||||||||
10) He learns to use appropriate data structures according to programming requirements. | |||||||||||||
11) He develops software individually or as a team. | |||||||||||||
12) He follows developments in the field, high technology tools / applications. | |||||||||||||
13) He gains awareness of professional and ethical responsibility and has an awareness of professional ethics. |
No Effect | 1 Lowest | 2 Average | 3 Highest |
Program Outcomes | Level of Contribution | |
1) | He gains the ability of problem solving and analytical thinking skills. | 1 |
2) | He learns the fundamentals of computer programming, hardware and software and the basic computer concepts. | 2 |
3) | He develops algorithms according to the problems, gains the ability to distinguish the appropriate ones from the fundamental algorithms for the problem. | 2 |
4) | He understands object-oriented programming concept and web programming. | 2 |
5) | He learns radix systems, fundamental electronics and computer hardware knowledge. | 1 |
6) | He gains mobile programming skills and develops applications for mobile platforms. | 2 |
7) | He designs and codes databases. | 2 |
8) | He learns to program and use computer networks, open source operating systems. | 2 |
9) | He uses the English language effectively. | 1 |
10) | He learns to use appropriate data structures according to programming requirements. | 1 |
11) | He develops software individually or as a team. | 2 |
12) | He follows developments in the field, high technology tools / applications. | 2 |
13) | He gains awareness of professional and ethical responsibility and has an awareness of professional ethics. | 2 |
Semester Requirements | Number of Activities | Level of Contribution |
Homework Assignments | 1 | % 30 |
Project | 1 | % 30 |
Final | 1 | % 40 |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 60 | |
PERCENTAGE OF FINAL WORK | % 40 | |
total | % 100 |
Activities | Number of Activities | Preparation for the Activity | Spent for the Activity Itself | Completing the Activity Requirements | Workload | ||
Course Hours | 14 | 0 | 0 | ||||
Presentations / Seminar | 1 | 0 | 0 | ||||
Project | 2 | 0 | 0 | ||||
Homework Assignments | 1 | 0 | 0 | ||||
Midterms | 1 | 0 | 0 | ||||
Final | 1 | 0 | 0 | ||||
Total Workload | 0 |