UNI265 Script WritingIstinye UniversityDegree Programs Visual Communication DesignGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational Qualifications
Visual Communication Design

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Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code: UNI265
Course Name: Script Writing
Semester: Spring
Course Credits:
ECTS
5
Language of instruction: Turkish
Course Condition:
Does the Course Require Work Experience?: No
Type of course: University Elective
Course Level:
Bachelor TR-NQF-HE:6. Master`s Degree QF-EHEA:First Cycle EQF-LLL:6. Master`s Degree
Mode of Delivery: E-Learning
Course Coordinator: Öğr. Gör. AHMET BERK DUMAN
Course Lecturer(s): Dr. Öğr. Üyesi Cahit ÜSTÜN
Course Assistants:

Course Objective and Content

Course Objectives: The aim of this course is to explain the concept of scenario and its historical development to students and to transfer basic scenario knowledge to them. To explain how the scenario should be written as a technical text and to reinforce the writing techniques with examples and to enable the student to write his own scenario.
Course Content: Main topics covered by this course: Scenario Concept, Historical Development of Scenario, Scenario Writing Techniques, Scenario Examples and Practices

Learning Outcomes

The students who have succeeded in this course;
1) 1- Students learn the concept of scenario.
2) 2- Students will have a good grasp of screenwriting techniques and types.
3) 3- Students will have information about how these techniques are used in the sector.
4) 4- Students learn how to turn an idea into a scenario.
5) 5- Students can write their own scenarios professionally.

Course Flow Plan

Week Subject Related Preparation
1) Introduction to Scenario Concept
2) What is Script?
3) Who is the screenwriter?
4) Cinema History and Script
5) Sources of the Script
6) Script Elements
6) Script Elements
7) Character Concept in Screenplay
8) Midterm
9) Scenario Types
10) How to Write a Screenplay?
11) Scenario Narrative Structures
12) Elements to Consider When Writing a Screenplay
13) Script Issues
14) Ways to Find Financial Resources for the Scenario
15) Sample Scenario Study
16) final exam

Sources

Course Notes / Textbooks: · Senaryo Kuramı- Semir Aslanyürek, Agora Kitaplığı
· Senaryo Kitabı, Öktem Başol, Pana Film Yayınlar
· Oyun ve Senaryo Yazma Tekniği, Turgut Özakman, Bilgi Yayınev
References: · Bir Senaryo Yazmak, Michel Chion, Çevirmen: Nedret Tanyolaç Öztokat, Agora Kitaplığı
· Kısa Film Senaryosu, Sergei Eisenstein, Agora Yayınevi
· Senaryo Yazımı, John Costello, Kalkedon
· Senaryo Yazımı - Sinema ve Televizyon İçin, William Miller, Hayalperest
· Yazarın Yolculuğu, Christopher Vogler, Okuyan Us Yayınları

Course - Program Learning Outcome Relationship

Course Learning Outcomes

1

2

3

4

5

Program Outcomes
1) To understand the structure and dynamics of a design team and to continue the production processes in a flow with team members from different disciplines.
1) To have the necessary knowledge and skills about computer technologies required to produce designs.
1) To be able to manage the design, development and presentation processes by applying the right theoretical steps and to be involved in the production process from start to finish.
1) To be able to criticize and evaluate different problems through these concepts by mastering the design processes.
1) To understand the conceptual importance of Visual Communication Design and to gain the ability to develop user-centered experience-oriented designs.
2) To be able to create balanced interactive narratives with communication and design processes by understanding the ways in which visual designs convey ideas, messages and emotions in experience.
2) To be able to analyze, evaluate and interpret the situations and facts about design issues by using different disciplines.
3) To be able to develop professional projects by producing components for different media, to evaluate these components consistently in the context of the designs developed.
3) To be able to analyze and use design-oriented thinking processes for visual communication products.
4) To have the necessary computer technologies and software knowledge to develop design in line with the needs of the sector, to be able to use computer-aided design applications to reflect their creative ideas.
4) To be able to use these designs effectively in the context of theme, subject and target audience by applying effective visual and audio solutions for communication design products.
5) Mastering contemporary design methodology; To produce designs that appeal to the audience by prioritizing the target audience of the designs.
6) To understand the experience of the users and the target audience, to understand the measurement methods and to benefit from these concepts in the design process.

Course - Learning Outcome Relationship

No Effect 1 Lowest 2 Average 3 Highest
       
Program Outcomes Level of Contribution
1) To understand the structure and dynamics of a design team and to continue the production processes in a flow with team members from different disciplines.
1) To have the necessary knowledge and skills about computer technologies required to produce designs.
1) To be able to manage the design, development and presentation processes by applying the right theoretical steps and to be involved in the production process from start to finish.
1) To be able to criticize and evaluate different problems through these concepts by mastering the design processes.
1) To understand the conceptual importance of Visual Communication Design and to gain the ability to develop user-centered experience-oriented designs.
2) To be able to create balanced interactive narratives with communication and design processes by understanding the ways in which visual designs convey ideas, messages and emotions in experience.
2) To be able to analyze, evaluate and interpret the situations and facts about design issues by using different disciplines.
3) To be able to develop professional projects by producing components for different media, to evaluate these components consistently in the context of the designs developed.
3) To be able to analyze and use design-oriented thinking processes for visual communication products.
4) To have the necessary computer technologies and software knowledge to develop design in line with the needs of the sector, to be able to use computer-aided design applications to reflect their creative ideas.
4) To be able to use these designs effectively in the context of theme, subject and target audience by applying effective visual and audio solutions for communication design products.
5) Mastering contemporary design methodology; To produce designs that appeal to the audience by prioritizing the target audience of the designs.
6) To understand the experience of the users and the target audience, to understand the measurement methods and to benefit from these concepts in the design process.

Assessment & Grading

Semester Requirements Number of Activities Level of Contribution
Homework Assignments 1 % 30
Project 1 % 30
Final 1 % 40
total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
total % 100

Workload and ECTS Credit Calculation

Activities Number of Activities Preparation for the Activity Spent for the Activity Itself Completing the Activity Requirements Workload
Course Hours 14 0 0
Presentations / Seminar 1 0 0
Project 2 0 0
Homework Assignments 1 0 0
Midterms 1 0 0
Final 1 0 0
Total Workload 0