Sports Physiotherapy (Master) (with Thesis) | |||||
Master | TR-NQF-HE: Level 7 | QF-EHEA: Second Cycle | EQF-LLL: Level 7 |
Course Code: | SFT5019 | ||||
Course Name: | Technology Use in Sports | ||||
Semester: | Fall | ||||
Course Credits: |
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Language of instruction: | Turkish | ||||
Course Condition: | |||||
Does the Course Require Work Experience?: | No | ||||
Type of course: | Departmental Elective | ||||
Course Level: |
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Mode of Delivery: | Face to face | ||||
Course Coordinator: | Doç. Dr. GÜL DENİZ YILMAZ YELVAR | ||||
Course Lecturer(s): | Doç. Dr. Gül Deniz Yılmaz Yelvar | ||||
Course Assistants: |
Course Objectives: | To gain detailed information about the use of technology in Athlete Rehabilitation, to teach the necessary methods for the design and supply of simple or high-tech devices in line with the needs. |
Course Content: | Neuroplasticity, virtual reality, video-based games, inertial sensors, robotic rehabilitation, wearable technologies, assistive technologies that facilitate daily life, telerehabilitation, mobile applications, technologically assisted pulmonary rehabilitation, current technological approaches in rehabilitation |
The students who have succeeded in this course;
1) Gains knowledge about athlete rehabilitation and the use of technology in sports. 2) Follows the current literature on athlete rehabilitation. 3) Applies the information obtained from the current literature on athlete rehabilitation. 4) Follows and analyzes the results of current and technological applications on the applied group. 5) The effect of developments in social, economic and technological fields on sports; the direction of development of sport (future); can approach these developments in sports from a critical perspective. |
Week | Subject | Related Preparation |
1) | Technological rehabilitation and neuroplasticity | |
2) | Virtual reality, technology use in sensory integration therapy | |
3) | Rehabilitative game development time and video-based games and rehabilitation | |
4) | Motion analysis and rehabilitation with inertial sensors | |
5) | Robotic rehabilitation (upper extremity robots, lower extremity robots) | |
6) | Wearable technologies (orthoses, prostheses and technology) | |
7) | functional electrical stimulation | |
8) | Midterm | |
9) | Mobility assistive technologies (wheelchair technologies, ambulation, mobility assistive aids for children with disabilities) | |
10) | Technologies that improve physical activity | |
11) | Information and educational technologies (telerehabilitation, mobile applications and children with special needs and technology) | |
12) | Technologies developed in sports | |
13) | Technologies developed in sports | |
14) | Technologies developed in sports | |
15) | Final | |
16) | Final |
Course Notes / Textbooks: | Pubmed, WOS ve literatür tarama |
References: | Pubmed, WOS and literature |
Course Learning Outcomes | 1 |
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4 |
5 |
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Program Outcomes | ||||||
1) Applies the methods for clinical applications and academic studies in the field of Sports Physiotherapy to a new field, plans, conducts, conducts original research, analyzes and reports with appropriate methods. | 2 | |||||
2) Uses the methods and technological tools and equipment required by the field. Transfers the knowledge at the level of evidence obtained as a result of scientific research to their applications. It publishes its results in national and international refereed journals and makes presentations at scientific meetings. | 2 | |||||
3) It adheres to ethical standards in the process of conducting and publishing its research and realizes the principles of lifelong learning. | 3 | |||||
4) It uses the knowledge in the field of Sports Physiotherapy for the benefit of the society and contributes to the national and international policies that improve public health. | 1 | |||||
5) It works with qualified knowledge and skills that can develop programs and creative solutions in the field of education, training and consultancy. | 2 | |||||
6) To be able to plan, implement and distribute tasks as an interdisciplinary leader and manager in academic and scientific environments; has the ability to resolve conflicts. | 3 |
No Effect | 1 Lowest | 2 Average | 3 Highest |
Program Outcomes | Level of Contribution | |
1) | Applies the methods for clinical applications and academic studies in the field of Sports Physiotherapy to a new field, plans, conducts, conducts original research, analyzes and reports with appropriate methods. | 2 |
2) | Uses the methods and technological tools and equipment required by the field. Transfers the knowledge at the level of evidence obtained as a result of scientific research to their applications. It publishes its results in national and international refereed journals and makes presentations at scientific meetings. | 1 |
3) | It adheres to ethical standards in the process of conducting and publishing its research and realizes the principles of lifelong learning. | 3 |
4) | It uses the knowledge in the field of Sports Physiotherapy for the benefit of the society and contributes to the national and international policies that improve public health. | 2 |
5) | It works with qualified knowledge and skills that can develop programs and creative solutions in the field of education, training and consultancy. | 3 |
6) | To be able to plan, implement and distribute tasks as an interdisciplinary leader and manager in academic and scientific environments; has the ability to resolve conflicts. | 2 |
Semester Requirements | Number of Activities | Level of Contribution |
Midterms | 1 | % 40 |
Final | 1 | % 60 |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
total | % 100 |
Activities | Number of Activities | Workload |
Course Hours | 13 | 53 |
Study Hours Out of Class | 13 | 135 |
Midterms | 1 | 1 |
Final | 2 | 2 |
Total Workload | 191 |