Computer Aided Design and Animation | |||||
Associate | TR-NQF-HE: Level 5 | QF-EHEA: Short Cycle | EQF-LLL: Level 5 |
Course Code: | BDT208 | ||||
Course Name: | Visual Effects Design | ||||
Semester: | Spring | ||||
Course Credits: |
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Language of instruction: | Turkish | ||||
Course Condition: | |||||
Does the Course Require Work Experience?: | No | ||||
Type of course: | Compulsory Courses | ||||
Course Level: |
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Mode of Delivery: | Face to face | ||||
Course Coordinator: | Öğr. Gör. BURAK DERVİŞOĞLU | ||||
Course Lecturer(s): |
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Course Assistants: |
Course Objectives: | The aim of the visual effects course is to provide students with the ability to create creative and interesting visual effects using computer graphics and animation techniques. |
Course Content: | Within the scope of the course, it is aimed that the students get basic information about visual effects by giving basic visual effects training through After Effect and blender programs. |
The students who have succeeded in this course;
1) Learning basic visual effects theoretical knowledge 2) Learning After Effect program 3) Preparing After Effect program visual effects 4) Learning Blender program 5) Preparing 3D visual effects |
Week | Subject | Related Preparation |
1) | Usage areas of visual effects | |
2) | After effects program introduction | |
3) | Creating visual effects with After effect | |
4) | Creating visual effects with After effect | |
5) | Creating visual effects with After effect | |
6) | Creating visual effects with After effect | |
7) | Creating visual effects with After effect | |
8) | Midterm | |
9) | Creating 3D visual effects with Blender | |
10) | Creating 3D visual effects with Blender | |
11) | Creating 3D visual effects with Blender | |
12) | Creating 3D visual effects with Blender | |
13) | Creating 3D visual effects with Blender | |
14) | Creating 3D visual effects with Blender |
Course Notes / Textbooks: | -The Filmmaker's Guide to Visual Effects: The Art and Techniques of VFX for Directors, Producers, Editors and Cinematographers -The VES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures -VFX and CG Survival Guide for Producers and Film makers (VFX and CG Survival -Inside VFX: An Insider's View Into The Visual Effects And Film Business -The Complete Guide to Photorealism for Visual Effects, Visualization and Games: For Visual Effects, Visualization and Games |
References: |
Course Learning Outcomes | 1 |
2 |
3 |
4 |
5 |
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Program Outcomes | |||||
1) Ability to design Have basic art and design skills Developing an idea for a topic or problem and visualizing it Having an aesthetic point of view Ability to make 2D and 3D Animation Ability to do Motion Graphics Design (Animation) Ability to use necessary programs and software for design and animation Digital Game Design Composing and scripting an idea Ability to create a storyboard Having knowledge about desktop publishing (printing, printing, etc.) Understanding the relationship between typography and emotion |
No Effect | 1 Lowest | 2 Average | 3 Highest |
Program Outcomes | Level of Contribution | |
1) | Ability to design Have basic art and design skills Developing an idea for a topic or problem and visualizing it Having an aesthetic point of view Ability to make 2D and 3D Animation Ability to do Motion Graphics Design (Animation) Ability to use necessary programs and software for design and animation Digital Game Design Composing and scripting an idea Ability to create a storyboard Having knowledge about desktop publishing (printing, printing, etc.) Understanding the relationship between typography and emotion | 3 |
Semester Requirements | Number of Activities | Level of Contribution |
Homework Assignments | 1 | % 20 |
Midterms | 1 | % 30 |
Final | 1 | % 50 |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 50 | |
PERCENTAGE OF FINAL WORK | % 50 | |
total | % 100 |
Activities | Number of Activities | Preparation for the Activity | Spent for the Activity Itself | Completing the Activity Requirements | Workload | ||
Homework Assignments | 1 | 0 | 0 | ||||
Midterms | 1 | 0 | 0 | ||||
Final | 1 | 0 | 0 | ||||
Total Workload | 0 |