Computer Aided Design and Animation | |||||
Associate | TR-NQF-HE: Level 5 | QF-EHEA: Short Cycle | EQF-LLL: Level 5 |
Course Code: | UNI202 | ||||
Course Name: | Volunteering Studies | ||||
Semester: | Fall | ||||
Course Credits: |
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Language of instruction: | Turkish | ||||
Course Condition: | |||||
Does the Course Require Work Experience?: | No | ||||
Type of course: | University Elective | ||||
Course Level: |
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Mode of Delivery: | E-Learning | ||||
Course Coordinator: | Öğr. Gör. YUNUS EMRE TÜTÜNEKEN | ||||
Course Lecturer(s): | Dr. Öğr. Üyesi Nurgül DÜRÜSTKAN ELBAŞI | ||||
Course Assistants: |
Course Objectives: | The main purpose of the course is to strengthen the ties between the university and the society by using the knowledge, skills and experience that students have acquired throughout their education life; humanitarian, social, economic, etc. to raise awareness about problems and various issues and problems in society, especially about migration and disasters, the disabled, and disadvantaged groups; To ensure the development of human, social, cultural, moral values and skills through some volunteering activities that they will participate and carry out, and to increase visibility and awareness in the society on issues such as disabled life, migration and disaster, where social sensitivity is high; thus, to ensure that students take part in voluntary work for a period of time within a pre-prepared plan in a volunteering field of their choice and its results. |
Course Content: | Management and Organization Concepts; The Concept of Volunteering and Volunteer Management; Basic Volunteering fields (Disaster and Emergency, Environment, Education and Culture, Sports, Health and Social Services etc.); Project Development and Participation in Volunteer Work in the Field; Ethics, Moral, Religious, Traditional Values and Principles in Voluntary Work, Participation in Voluntary Work in Public Institutions, Local Administrations and Non-Governmental Organizations (NGO); Risk Groups and Volunteering in Society; Immigrants and Volunteering |
The students who have succeeded in this course;
1) To be able to comprehend the importance of volunteering practices. 2) To be able to discuss social problems. 3) To be able to inform people who are not experts about social problems. 4) To be able to determine the local and universal current problems of the society and to prepare projects to produce solutions. 5) To be able to develop a positive attitude towards taking part in volunteering activities voluntarily. 6) To be able to communicate effectively both inside and outside the project while executing the projects. |
Week | Subject | Related Preparation |
1) | Concept of Volunteering, Management and Organization concepts | |
2) | Volunteer management and motivation | |
3) | Determination of project groups | |
4) | The process of project development and preparation of project studies related to social responsibility studies | |
5) | Determination of the project subject and content | |
6) | Definition, characteristics and historical process of non-governmental organization | |
7) | Determination of the project subject and content | |
8) | Midterm | |
9) | Activities of non-governmental organizations in Turkey and the importance of volunteering in NGOs | |
10) | Preparation of the project work | |
11) | Starting the implementation of the project work | |
12) | Starting the implementation of the project work | |
13) | Delivery of project work | |
14) | Presentation and evaluation of the project | |
15) | Final |
Course Notes / Textbooks: | Literatür tarama • STK ve Kamu Kurumlarının Rehberleri |
References: | • Literatür tarama • STK ve Kamu Kurumlarının Rehberleri |
Course Learning Outcomes | 1 |
2 |
3 |
4 |
5 |
6 |
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Program Outcomes | ||||||
1) Ability to design Have basic art and design skills Developing an idea for a topic or problem and visualizing it Having an aesthetic point of view Ability to make 2D and 3D Animation Ability to do Motion Graphics Design (Animation) Ability to use necessary programs and software for design and animation Digital Game Design Composing and scripting an idea Ability to create a storyboard Having knowledge about desktop publishing (printing, printing, etc.) Understanding the relationship between typography and emotion |
No Effect | 1 Lowest | 2 Average | 3 Highest |
Program Outcomes | Level of Contribution | |
1) | Ability to design Have basic art and design skills Developing an idea for a topic or problem and visualizing it Having an aesthetic point of view Ability to make 2D and 3D Animation Ability to do Motion Graphics Design (Animation) Ability to use necessary programs and software for design and animation Digital Game Design Composing and scripting an idea Ability to create a storyboard Having knowledge about desktop publishing (printing, printing, etc.) Understanding the relationship between typography and emotion |
Semester Requirements | Number of Activities | Level of Contribution |
Project | 1 | % 40 |
Final | 1 | % 60 |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
total | % 100 |
Activities | Number of Activities | Workload |
Course Hours | 15 | 15 |
Application | 15 | 15 |
Study Hours Out of Class | 15 | 75 |
Presentations / Seminar | 5 | 10 |
Final | 1 | 10 |
Total Workload | 125 |