UNI161 Disabled and SportsIstinye UniversityDegree Programs Computer Aided Design and AnimationGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational Qualifications
Computer Aided Design and Animation

Preview

Associate TR-NQF-HE: Level 5 QF-EHEA: Short Cycle EQF-LLL: Level 5

Course Introduction and Application Information

Course Code: UNI161
Course Name: Disabled and Sports
Semester: Spring
Course Credits:
ECTS
5
Language of instruction: Turkish
Course Condition:
Does the Course Require Work Experience?: No
Type of course: University Elective
Course Level:
Associate TR-NQF-HE:5. Master`s Degree QF-EHEA:Short Cycle EQF-LLL:5. Master`s Degree
Mode of Delivery: Face to face
Course Coordinator: Öğr. Gör. KÜBRA KARDEŞ
Course Lecturer(s): Doç.Dr. Yasemin Buran Çırak
Course Assistants:

Course Objective and Content

Course Objectives: The aim of this course is to introduce sports adaptations, classification in sports, national and international sports organizations for individuals with special needs.
Course Content: Disability related concepts
Plan and program information according to the individual characteristics of the disabled student
Appropriate material knowledge in sports practices of persons with disabilities
Ability to take individual security measures during the event

Learning Outcomes

The students who have succeeded in this course;
1) Knows the concepts related to disability and sports.
2) Knows the changes in plans and programs according to the individual characteristics of the disabled student.
3) Knows the appropriate materials in sports practices of disabled individuals.
4) During the activity, individual can take security measures specific to the individual.

Course Flow Plan

Week Subject Related Preparation
1) Disability related concepts Ders sunumlarını okumak.
2) Disability related concepts Ders sunumlarını okumak.
3) Plan and program according to the individual characteristics of the disabled student Ders sunumlarını okumak.
4) Plan and program according to the individual characteristics of the disabled student Ders sunumlarını okumak.
5) Appropriate materials in physical education and sports practices of persons with disabilities Ders sunumlarını okumak.
6) Appropriate materials in physical education and sports practices of persons with disabilities Ders sunumlarını okumak.
7) Midterm Sınav
8) Sports branches for the disabled Ders sunumlarını okumak.
9) Sports branches for the disabled Ders sunumlarını okumak.
10) Individual security measures during the event Ders sunumlarını okumak.
11) Individual security measures during the event Ders sunumlarını okumak.
12) Classification in sports for the disabled Ders sunumlarını okumak.
13) Classification in sports for the disabled Ders sunumlarını okumak.
14) Producing Activities for the Disabled Ders sunumlarını okumak.
15) Final Final
16) Final Final

Sources

Course Notes / Textbooks: Ders notları paylaşılacaktır.
References: Dilara Sevimay Özer - Engelliler İçin Beden Eğitimi ve Spor

Course - Program Learning Outcome Relationship

Course Learning Outcomes

1

2

3

4

Program Outcomes
1) Ability to design Have basic art and design skills Developing an idea for a topic or problem and visualizing it Having an aesthetic point of view Ability to make 2D and 3D Animation Ability to do Motion Graphics Design (Animation) Ability to use necessary programs and software for design and animation Digital Game Design Composing and scripting an idea Ability to create a storyboard Having knowledge about desktop publishing (printing, printing, etc.) Understanding the relationship between typography and emotion

Course - Learning Outcome Relationship

No Effect 1 Lowest 2 Average 3 Highest
       
Program Outcomes Level of Contribution
1) Ability to design Have basic art and design skills Developing an idea for a topic or problem and visualizing it Having an aesthetic point of view Ability to make 2D and 3D Animation Ability to do Motion Graphics Design (Animation) Ability to use necessary programs and software for design and animation Digital Game Design Composing and scripting an idea Ability to create a storyboard Having knowledge about desktop publishing (printing, printing, etc.) Understanding the relationship between typography and emotion

Assessment & Grading

Semester Requirements Number of Activities Level of Contribution
Midterms 1 % 40
Final 1 % 60
total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
total % 100

Workload and ECTS Credit Calculation

Activities Number of Activities Preparation for the Activity Spent for the Activity Itself Completing the Activity Requirements Workload
Application 10 0 0
Homework Assignments 20 0 0
Quizzes 5 0 0
Midterms 10 0 0
Final 15 0 0
Total Workload 0