Visual Communication Design | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code: | UNI161 | ||||
Course Name: | Disabled and Sports | ||||
Semester: |
Fall Spring |
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Course Credits: |
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Language of instruction: | Turkish | ||||
Course Condition: | |||||
Does the Course Require Work Experience?: | No | ||||
Type of course: | University Elective | ||||
Course Level: |
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Mode of Delivery: | Face to face | ||||
Course Coordinator: | Öğr. Gör. KÜBRA KARDEŞ | ||||
Course Lecturer(s): | Doç.Dr. Yasemin Buran Çırak | ||||
Course Assistants: |
Course Objectives: | The aim of this course is to introduce sports adaptations, classification in sports, national and international sports organizations for individuals with special needs. |
Course Content: | Disability related concepts Plan and program information according to the individual characteristics of the disabled student Appropriate material knowledge in sports practices of persons with disabilities Ability to take individual security measures during the event |
The students who have succeeded in this course;
1) Knows the concepts related to disability and sports. 2) Knows the changes in plans and programs according to the individual characteristics of the disabled student. 3) Knows the appropriate materials in sports practices of disabled individuals. 4) During the activity, individual can take security measures specific to the individual. |
Week | Subject | Related Preparation |
1) | Disability related concepts | Ders sunumlarını okumak. |
2) | Disability related concepts | Ders sunumlarını okumak. |
3) | Plan and program according to the individual characteristics of the disabled student | Ders sunumlarını okumak. |
4) | Plan and program according to the individual characteristics of the disabled student | Ders sunumlarını okumak. |
5) | Appropriate materials in physical education and sports practices of persons with disabilities | Ders sunumlarını okumak. |
6) | Appropriate materials in physical education and sports practices of persons with disabilities | Ders sunumlarını okumak. |
7) | Midterm | Sınav |
8) | Sports branches for the disabled | Ders sunumlarını okumak. |
9) | Sports branches for the disabled | Ders sunumlarını okumak. |
10) | Individual security measures during the event | Ders sunumlarını okumak. |
11) | Individual security measures during the event | Ders sunumlarını okumak. |
12) | Classification in sports for the disabled | Ders sunumlarını okumak. |
13) | Classification in sports for the disabled | Ders sunumlarını okumak. |
14) | Producing Activities for the Disabled | Ders sunumlarını okumak. |
15) | Final | Final |
16) | Final | Final |
Course Notes / Textbooks: | Ders notları paylaşılacaktır. |
References: | Dilara Sevimay Özer - Engelliler İçin Beden Eğitimi ve Spor |
Course Learning Outcomes | 1 |
2 |
3 |
4 |
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Program Outcomes | |||||||||||||
1) To understand the structure and dynamics of a design team and to continue the production processes in a flow with team members from different disciplines. | |||||||||||||
1) To have the necessary knowledge and skills about computer technologies required to produce designs. | |||||||||||||
1) To be able to manage the design, development and presentation processes by applying the right theoretical steps and to be involved in the production process from start to finish. | |||||||||||||
1) To be able to criticize and evaluate different problems through these concepts by mastering the design processes. | |||||||||||||
1) To understand the conceptual importance of Visual Communication Design and to gain the ability to develop user-centered experience-oriented designs. | |||||||||||||
2) To be able to create balanced interactive narratives with communication and design processes by understanding the ways in which visual designs convey ideas, messages and emotions in experience. | |||||||||||||
2) To be able to analyze, evaluate and interpret the situations and facts about design issues by using different disciplines. | |||||||||||||
3) To be able to develop professional projects by producing components for different media, to evaluate these components consistently in the context of the designs developed. | |||||||||||||
3) To be able to analyze and use design-oriented thinking processes for visual communication products. | |||||||||||||
4) To have the necessary computer technologies and software knowledge to develop design in line with the needs of the sector, to be able to use computer-aided design applications to reflect their creative ideas. | |||||||||||||
4) To be able to use these designs effectively in the context of theme, subject and target audience by applying effective visual and audio solutions for communication design products. | |||||||||||||
5) Mastering contemporary design methodology; To produce designs that appeal to the audience by prioritizing the target audience of the designs. | |||||||||||||
6) To understand the experience of the users and the target audience, to understand the measurement methods and to benefit from these concepts in the design process. |
No Effect | 1 Lowest | 2 Average | 3 Highest |
Program Outcomes | Level of Contribution | |
1) | To understand the structure and dynamics of a design team and to continue the production processes in a flow with team members from different disciplines. | |
1) | To have the necessary knowledge and skills about computer technologies required to produce designs. | |
1) | To be able to manage the design, development and presentation processes by applying the right theoretical steps and to be involved in the production process from start to finish. | |
1) | To be able to criticize and evaluate different problems through these concepts by mastering the design processes. | |
1) | To understand the conceptual importance of Visual Communication Design and to gain the ability to develop user-centered experience-oriented designs. | |
2) | To be able to create balanced interactive narratives with communication and design processes by understanding the ways in which visual designs convey ideas, messages and emotions in experience. | |
2) | To be able to analyze, evaluate and interpret the situations and facts about design issues by using different disciplines. | |
3) | To be able to develop professional projects by producing components for different media, to evaluate these components consistently in the context of the designs developed. | |
3) | To be able to analyze and use design-oriented thinking processes for visual communication products. | |
4) | To have the necessary computer technologies and software knowledge to develop design in line with the needs of the sector, to be able to use computer-aided design applications to reflect their creative ideas. | |
4) | To be able to use these designs effectively in the context of theme, subject and target audience by applying effective visual and audio solutions for communication design products. | |
5) | Mastering contemporary design methodology; To produce designs that appeal to the audience by prioritizing the target audience of the designs. | |
6) | To understand the experience of the users and the target audience, to understand the measurement methods and to benefit from these concepts in the design process. |
Semester Requirements | Number of Activities | Level of Contribution |
Midterms | 1 | % 40 |
Final | 1 | % 60 |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
total | % 100 |
Activities | Number of Activities | Preparation for the Activity | Spent for the Activity Itself | Completing the Activity Requirements | Workload | ||
Application | 10 | 0 | 0 | ||||
Homework Assignments | 20 | 0 | 0 | ||||
Quizzes | 5 | 0 | 0 | ||||
Midterms | 10 | 0 | 0 | ||||
Final | 15 | 0 | 0 | ||||
Total Workload | 0 |