Visual Communication Design | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code: | UNI156 | ||||
Course Name: | Introduction to Legal Science | ||||
Semester: |
Fall Spring |
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Course Credits: |
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Language of instruction: | Turkish | ||||
Course Condition: | |||||
Does the Course Require Work Experience?: | No | ||||
Type of course: | University Elective | ||||
Course Level: |
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Mode of Delivery: | Face to face | ||||
Course Coordinator: | Dr. Öğr. Üy. MEHMET FATİH ÇINAR | ||||
Course Lecturer(s): | Dr. Öğr. Üyesi M. Fatih ÇINAR | ||||
Course Assistants: |
Course Objectives: | Students should be informed about the basic concepts and outlines of law, legal institutions and rules, learn the sources of legal rules, be informed about the application models and methods of legal rules, legal proceedings and remedies, the general structure of the Turkish legal system, the concept of being entitled to rights and obligations, It is aimed to inform about basic issues such as protection and remedies. By transferring general legal knowledge, it is aimed to acquire a basic level of legal literacy that will enable to look at the issues from a legal perspective. |
Course Content: | Within the scope of this course, the rules regulating social life are explained, and the difference and importance of legal rules are emphasized. The definitions of the concepts of law and justice are made. The rights and responsibilities recognized by law and the conditions of rights and capacity to act are taught in order to have these rights and responsibilities. The distinction between public law and private law, which are the main branches of law, is given, and the sub-branches of these main branches of law are introduced. Information is given about the high courts, first instance courts and judicial institutions in the Turkish Judicial System, and the authorities and responsibilities of the people involved in this judicial structure are explained. |
The students who have succeeded in this course;
1) Comprehends the rules of social order and the place and importance of law among them. 2) Knows the sources of legal rules, the relationship between law and justice and legal systems in general. 3) Knows the scope of right and action capacity required to be competent in rights and obligations and has basic information on legal events, legal actions and legal acts. 4) Distinguish between public law-private law and their sub-law branches. Knows the functioning of Turkish law, who the people working in judicial institutions are, their powers and responsibilities. |
Week | Subject | Related Preparation |
1) | Rules of Social Order; Religion, Morality, Manners, Customs and Codes, Properties of Law Rules. | |
2) | Concepts of Law and Justice; Legal Systems | |
3) | Sources of Law | |
4) | Interpretation and Implementation of Legal Rules | |
5) | The Concept of Person in Law; Rights and Verb Capability of Persons | |
6) | The Concept of Rights in Law | |
7) | Legal Events, Legal Actions and Transactions | |
8) | MIDTERM EXAM | |
9) | Types of Sanctions in Law | |
10) | Public Law | |
11) | Private law | |
12) | The Turkish Judicial System and Its Elements | |
13) | Turkish Judicial Organization | |
14) | Litigation Concept and Types of Litigation | |
15) | FINAL EXAM |
Course Notes / Textbooks: | Hukuk Bilimine Giriş Kitabı Nobel Akademik Yayınlar (Dr.Öğr.Üyesi M.Fatih ÇINAR ve Av.Öğr.Gör. Vehbi Doğan) |
References: | Hukukun Temel Kavramları - Kemal Gözler, Ekin Basım Yayın Dağıtım, 2016 |
Course Learning Outcomes | 1 |
2 |
3 |
4 |
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Program Outcomes | |||||||||||||
1) To understand the structure and dynamics of a design team and to continue the production processes in a flow with team members from different disciplines. | |||||||||||||
1) To have the necessary knowledge and skills about computer technologies required to produce designs. | |||||||||||||
1) To be able to manage the design, development and presentation processes by applying the right theoretical steps and to be involved in the production process from start to finish. | |||||||||||||
1) To be able to criticize and evaluate different problems through these concepts by mastering the design processes. | |||||||||||||
1) To understand the conceptual importance of Visual Communication Design and to gain the ability to develop user-centered experience-oriented designs. | |||||||||||||
2) To be able to create balanced interactive narratives with communication and design processes by understanding the ways in which visual designs convey ideas, messages and emotions in experience. | |||||||||||||
2) To be able to analyze, evaluate and interpret the situations and facts about design issues by using different disciplines. | |||||||||||||
3) To be able to develop professional projects by producing components for different media, to evaluate these components consistently in the context of the designs developed. | |||||||||||||
3) To be able to analyze and use design-oriented thinking processes for visual communication products. | |||||||||||||
4) To have the necessary computer technologies and software knowledge to develop design in line with the needs of the sector, to be able to use computer-aided design applications to reflect their creative ideas. | |||||||||||||
4) To be able to use these designs effectively in the context of theme, subject and target audience by applying effective visual and audio solutions for communication design products. | |||||||||||||
5) Mastering contemporary design methodology; To produce designs that appeal to the audience by prioritizing the target audience of the designs. | |||||||||||||
6) To understand the experience of the users and the target audience, to understand the measurement methods and to benefit from these concepts in the design process. |
No Effect | 1 Lowest | 2 Average | 3 Highest |
Program Outcomes | Level of Contribution | |
1) | To understand the structure and dynamics of a design team and to continue the production processes in a flow with team members from different disciplines. | |
1) | To have the necessary knowledge and skills about computer technologies required to produce designs. | |
1) | To be able to manage the design, development and presentation processes by applying the right theoretical steps and to be involved in the production process from start to finish. | |
1) | To be able to criticize and evaluate different problems through these concepts by mastering the design processes. | |
1) | To understand the conceptual importance of Visual Communication Design and to gain the ability to develop user-centered experience-oriented designs. | |
2) | To be able to create balanced interactive narratives with communication and design processes by understanding the ways in which visual designs convey ideas, messages and emotions in experience. | |
2) | To be able to analyze, evaluate and interpret the situations and facts about design issues by using different disciplines. | |
3) | To be able to develop professional projects by producing components for different media, to evaluate these components consistently in the context of the designs developed. | |
3) | To be able to analyze and use design-oriented thinking processes for visual communication products. | |
4) | To have the necessary computer technologies and software knowledge to develop design in line with the needs of the sector, to be able to use computer-aided design applications to reflect their creative ideas. | |
4) | To be able to use these designs effectively in the context of theme, subject and target audience by applying effective visual and audio solutions for communication design products. | |
5) | Mastering contemporary design methodology; To produce designs that appeal to the audience by prioritizing the target audience of the designs. | |
6) | To understand the experience of the users and the target audience, to understand the measurement methods and to benefit from these concepts in the design process. |
Semester Requirements | Number of Activities | Level of Contribution |
Midterms | 1 | % 40 |
Final | 1 | % 60 |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
total | % 100 |
Activities | Number of Activities | Preparation for the Activity | Spent for the Activity Itself | Completing the Activity Requirements | Workload | ||
Course Hours | 14 | 2 | 3 | 70 | |||
Study Hours Out of Class | 14 | 0 | 2 | 28 | |||
Midterms | 1 | 8 | 1 | 9 | |||
Final | 1 | 17 | 1 | 18 | |||
Total Workload | 125 |