Software Engineering (English) | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code: | UNI143 | ||||
Course Name: | Digital Communication and Culture | ||||
Semester: | Spring | ||||
Course Credits: |
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Language of instruction: | English | ||||
Course Condition: | |||||
Does the Course Require Work Experience?: | No | ||||
Type of course: | University Elective | ||||
Course Level: |
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Mode of Delivery: | Face to face | ||||
Course Coordinator: | Doç. Dr. SADİ KERİM DÜNDAR | ||||
Course Lecturer(s): | Dr.Chein Yang Erdem | ||||
Course Assistants: |
Course Objectives: | This course aims to: • Define and analyze digital culture through relevant theoretical perspectives in cultural studies; • Critically examine the relationship between new media technologies and culture practices; • Engage in scholarly debates on emergent cultural forms generated by digital and networked communication; • Examine our roles as consumers and producers of culture in a highly datafied, digitized, and networked society. |
Course Content: | This course explores contemporary cultural phenomena that are shaped by digital communication technologies. Drawing on digital humanities, memory studies, audience studies, game studies, material culture, and posthuman studies, this course analyzes the formation of public memory, community, subculture, identity, subjectivity, and agency. Topics include digital archive, remix, selfies, influencers, memes, online trolling, hacker culture, and posthuman culture. |
The students who have succeeded in this course;
1) Upon completion of this course, students will be able to: • Define the characteristics of contemporary digital culture; 2) Upon completion of this course, students will be able to: • Apply theoretical perspectives of cultural studies to analyze digital cultural phenomena. 3) Upon completion of this course, students will be able to: • Demonstrate understanding of the role of digital media in shaping public memory, community, subculture, identity, subjectivity, and agency. 4) Upon completion of this course, students will be able to: • Formulate their own critical thoughts on current issues of digital culture; 5) Upon completion of this course, students will be able to: • Critically reflect on their everyday interaction with digital media and their role as media professionals. |
Week | Subject | Related Preparation |
1) | Course introduction | lecture notes |
2) | What is digital culture | lecture notes |
3) | The internet, networked communication, and computerizing culture | lecture notes |
4) | Cultural data & cultural analytics | lecture notes |
5) | Digital archive | lecture notes |
6) | Remix | lecture notes |
7) | Selfie | lecture notes |
8) | Midterm | lecture notes |
9) | Gaming | lecture notes |
10) | Internet celebrity | lecture notes |
11) | Memes | lecture notes |
12) | Trolling | lecture notes |
13) | Hacker | lecture notes |
14) | Culture in a post-human and post-digital age | lecture notes |
Course Notes / Textbooks: | Ders notları |
References: | Lecture notes |
Course Learning Outcomes | 1 |
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Program Outcomes | |||||||||||
1) Adequate knowledge in mathematics, science and software engineering; the ability to use theoretical and practical knowledge in these areas in complex engineering problems. | |||||||||||
2) Ability to identify, formulate, and solve complex software engineering problems; ability to select and apply appropriate analysis and modeling methods for this purpose. | |||||||||||
3) Ability to design, implement, verify, validate, measure and maintain a complex software system, process, device or product to meet specific requirements under realistic constraints and conditions; ability to apply modern design methods for this purpose. | |||||||||||
4) Ability to develop, select and use modern techniques and tools necessary for the analysis and solution of complex problems encountered in software engineering applications; ability to use information technologies effectively. | |||||||||||
5) Ability to design, conduct experiments, collect data, analyze and interpret results for the study of complex engineering problems or software engineering research topics. | |||||||||||
6) Ability to work effectively within and multidisciplinary teams; individual study skills. | |||||||||||
7) Ability to communicate effectively orally and in writing; knowledge of at least one foreign language; ability to write effectice reports and understand written reports, to prepare design and production reports, to make effective presentations, to give and receive clear and understandable instructions. | |||||||||||
8) Awareness of the necessity of lifelong learning; ability to access information, to follow developments in science and technology and to renew continuously. | |||||||||||
9) To act in accordance with ethical principles, professional and ethical responsibility; information on the standards used in engineering applications. | |||||||||||
10) Information on business practices such as project management, risk management and change management; awareness of entrepreneurship and innovation; information about sustainable development. | |||||||||||
11) Knowledge of the effects of software engineering practices on health, environment and safety in the universal and social scale and the problems of the era reflected in software engineering; awareness of the legal consequences of software engineering solutions. |
No Effect | 1 Lowest | 2 Average | 3 Highest |
Program Outcomes | Level of Contribution | |
1) | Adequate knowledge in mathematics, science and software engineering; the ability to use theoretical and practical knowledge in these areas in complex engineering problems. | |
2) | Ability to identify, formulate, and solve complex software engineering problems; ability to select and apply appropriate analysis and modeling methods for this purpose. | |
3) | Ability to design, implement, verify, validate, measure and maintain a complex software system, process, device or product to meet specific requirements under realistic constraints and conditions; ability to apply modern design methods for this purpose. | |
4) | Ability to develop, select and use modern techniques and tools necessary for the analysis and solution of complex problems encountered in software engineering applications; ability to use information technologies effectively. | |
5) | Ability to design, conduct experiments, collect data, analyze and interpret results for the study of complex engineering problems or software engineering research topics. | |
6) | Ability to work effectively within and multidisciplinary teams; individual study skills. | |
7) | Ability to communicate effectively orally and in writing; knowledge of at least one foreign language; ability to write effectice reports and understand written reports, to prepare design and production reports, to make effective presentations, to give and receive clear and understandable instructions. | |
8) | Awareness of the necessity of lifelong learning; ability to access information, to follow developments in science and technology and to renew continuously. | |
9) | To act in accordance with ethical principles, professional and ethical responsibility; information on the standards used in engineering applications. | |
10) | Information on business practices such as project management, risk management and change management; awareness of entrepreneurship and innovation; information about sustainable development. | |
11) | Knowledge of the effects of software engineering practices on health, environment and safety in the universal and social scale and the problems of the era reflected in software engineering; awareness of the legal consequences of software engineering solutions. |
Semester Requirements | Number of Activities | Level of Contribution |
Homework Assignments | 5 | % 50 |
Midterms | 1 | % 25 |
Final | 1 | % 25 |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 75 | |
PERCENTAGE OF FINAL WORK | % 25 | |
total | % 100 |
Activities | Number of Activities | Preparation for the Activity | Spent for the Activity Itself | Completing the Activity Requirements | Workload | ||
Course Hours | 14 | 1 | 3 | 56 | |||
Study Hours Out of Class | 14 | 2 | 28 | ||||
Presentations / Seminar | 1 | 5 | 1 | 6 | |||
Project | 1 | 8 | 8 | ||||
Homework Assignments | 6 | 6 | 36 | ||||
Total Workload | 134 |