UNI142 Advertising and ConsumptionIstinye UniversityDegree Programs Computer Programming (Evening Education)General Information For StudentsDiploma SupplementErasmus Policy StatementNational Qualifications
Computer Programming (Evening Education)

Preview

Associate TR-NQF-HE: Level 5 QF-EHEA: Short Cycle EQF-LLL: Level 5

Course Introduction and Application Information

Course Code: UNI142
Course Name: Advertising and Consumption
Semester: Spring
Course Credits:
ECTS
5
Language of instruction: Turkish
Course Condition:
Does the Course Require Work Experience?: No
Type of course: University Elective
Course Level:
Associate TR-NQF-HE:5. Master`s Degree QF-EHEA:Short Cycle EQF-LLL:5. Master`s Degree
Mode of Delivery: E-Learning
Course Coordinator: Prof. Dr. AYBİKE SERTTAŞ
Course Lecturer(s): Assoc Prof Aybike Serttaş
Course Assistants:

Course Objective and Content

Course Objectives: The aim of the course is to provide the student the competence to discuss globalization, capitalism, commodification, alienation, consumption by referring to basic theories and authors.
Course Content: Globalization, capitalism, commodification, alienation,
consumer society and advertising

Learning Outcomes

The students who have succeeded in this course;
1) Analyzes the advertisements within the scope of consumption society.
2) Establishes the link between alienation and marketing communication.
3) Defines creative destruction and evaluates brands in this regard.
4) Explain the relationship between consumption and status.
5) Tell the link between materialism and consumer society.

Course Flow Plan

Week Subject Related Preparation
1) Meeting, information about the lesson, movie and book suggestions
1) Hedonism
2) History of advertising, changing advertising approaches from past to present
3) Functions of advertisements
4) Creative destruction and controversy over the black swan
5) Consumption theories
6) Fordism ve Taylorism
7) Commodification, reification, alienation
8) Practise for midterm
9) Ethical Issues in Advertising
10) Conformism
11) Consumption society criticism in cinema
12) Consumption society criticism in cinema/ 2
13) Consumption society debates
14) Consumption society debates

Sources

Course Notes / Textbooks: Daron Acemoğlu -- James Robinson, Ulusların Düşüşü
Robert Bocock, Tüketim
References: Aybike Serttaş, Reklam Temel Kavramlar Teknik Bilgiler Örnekler
Aybike Serttaş – Recep Yılmaz, Reklamcılığın Anahtar Kavramları

Course - Program Learning Outcome Relationship

Course Learning Outcomes

1

2

3

4

5

Program Outcomes
1) He gains the ability of problem solving and analytical thinking skills.
2) He learns the fundamentals of computer programming, hardware and software and the basic computer concepts.
3) He develops algorithms according to the problems, gains the ability to distinguish the appropriate ones from the fundamental algorithms for the problem.
4) He understands object-oriented programming concept and web programming.
5) He learns radix systems, fundamental electronics and computer hardware knowledge.
6) He gains mobile programming skills and develops applications for mobile platforms.
7) He designs and codes databases.
8) He learns to program and use computer networks, open source operating systems.
9) He uses the English language effectively.
10) He learns to use appropriate data structures according to programming requirements.
11) He develops software individually or as a team.
12) He follows developments in the field, high technology tools / applications.
13) He gains awareness of professional and ethical responsibility and has an awareness of professional ethics.

Course - Learning Outcome Relationship

No Effect 1 Lowest 2 Average 3 Highest
       
Program Outcomes Level of Contribution
1) He gains the ability of problem solving and analytical thinking skills. 1
2) He learns the fundamentals of computer programming, hardware and software and the basic computer concepts. 1
3) He develops algorithms according to the problems, gains the ability to distinguish the appropriate ones from the fundamental algorithms for the problem. 1
4) He understands object-oriented programming concept and web programming. 2
5) He learns radix systems, fundamental electronics and computer hardware knowledge. 2
6) He gains mobile programming skills and develops applications for mobile platforms. 2
7) He designs and codes databases. 2
8) He learns to program and use computer networks, open source operating systems. 2
9) He uses the English language effectively. 1
10) He learns to use appropriate data structures according to programming requirements. 1
11) He develops software individually or as a team. 2
12) He follows developments in the field, high technology tools / applications. 2
13) He gains awareness of professional and ethical responsibility and has an awareness of professional ethics. 2

Assessment & Grading

Semester Requirements Number of Activities Level of Contribution
Attendance 14 % 10
Homework Assignments 1 % 40
Final 1 % 50
total % 100
PERCENTAGE OF SEMESTER WORK % 50
PERCENTAGE OF FINAL WORK % 50
total % 100

Workload and ECTS Credit Calculation

Activities Number of Activities Preparation for the Activity Spent for the Activity Itself Completing the Activity Requirements Workload
Course Hours 14 0 3 42
Midterms 2 10 2 24
Final 3 15 2 51
Total Workload 117