Visual Communication Design | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code: | UNI086 | ||||
Course Name: | History of Art and Culture | ||||
Semester: | Fall | ||||
Course Credits: |
|
||||
Language of instruction: | Turkish | ||||
Course Condition: | |||||
Does the Course Require Work Experience?: | No | ||||
Type of course: | University Elective | ||||
Course Level: |
|
||||
Mode of Delivery: | Face to face | ||||
Course Coordinator: | Dr. Öğr. Üy. AYŞE NALAN YETİŞKİN KUBİLAY | ||||
Course Lecturer(s): | Dr. Ayşe Nalan Yetişkin Kubilay | ||||
Course Assistants: |
Course Objectives: | It is a polyphonic, multicultural, universal course. To students; making connections between the past and the future. It is aimed to enrich their general culture. The historical periods and styles of art are given considering the social, economic, cultural and social aspects. It is aimed that students will be able to evaluate, compare and question; It is aimed that they have conscious perspectives. |
Course Content: | It will be discussed how art affects humanity in the cultural and social context and how it has changed until today. Periods, styles, movements, artists will be supported by cultural contexts and will be examined through examples related to the departments of students from different fields. It is intended to be a wide-ranging, polyphonic, multi-cultural, universal course that helps to make “look”, “assessment” and “reading/s”. |
The students who have succeeded in this course;
1) Cultural inputs; gaining the ability to look / see / interpret / analyze / evaluate / compare and question, 2) To be able to discover the reality behind the appearances in the work of art, to evaluate with different perspective 3) " Recognize the evolution of humanity and creative thought in the field of art 4) Understand the art and the socio-cultural conditions of the artist throughout the history, 5) To learn the general styles of art works, periodical features and to distinguish the architectural and artistic features of different civilizations and periods, 6) Giving information about the way and art of art in human history and providing additional information to its designs and projects, 7) To comprehend the importance of giving importance to universal cultural assets, to possessing, to bonding between past and future |
Week | Subject | Related Preparation |
1) | What is Cultural Heritage, what are its conservation theories? | |
2) | What are the examples of intangible and tangible cultural heritage? | |
3) | International institutions working on conservation | |
4) | What is World Cultural Heritage? explanation with examples | |
5) | Who is Mimar Sinan and what are his works? | |
6) | What is a Turkish house, what are its general characteristics, its place in our cultural heritage and its sustainability? | |
7) | Carriers of our traditional cultural heritage | |
8) | Cultural Heritage and sustainability examples: Göynük etc. | |
9) | Building elements in our traditional architecture | |
10) | intangible cultural heritage | |
11) | Immovable cultural heritage and sustainability | |
12) | Movable cultural heritage and sustainability | |
13) | Project presentation and delivery | |
14) | Project presentation and delivery | |
15) | Finals week | |
16) | Finals week |
Course Notes / Textbooks: | E.H. GOMBRICH, SANATIN ÖYKÜSÜ, REMZİ KİTABEVİ J BERGER, GÖRME BİÇİMLERİ, METİS YAY |
References: | ADNAN TURANİ, DÜNYA SANAT TARİHİ, REMZİ KİTABEVİ HERBERT READ, SANAT VE TOPLUM, HAYALPEREST KİTAP YAY., 2018 VERNON HYDE MINOR, SANAT TARİHİNİN TARİHİ, KOÇ ÜNİV. YAY, |
Course Learning Outcomes | 1 |
2 |
3 |
4 |
5 |
6 |
7 |
||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Program Outcomes | |||||||||||||
1) To understand the structure and dynamics of a design team and to continue the production processes in a flow with team members from different disciplines. | |||||||||||||
1) To have the necessary knowledge and skills about computer technologies required to produce designs. | |||||||||||||
1) To be able to manage the design, development and presentation processes by applying the right theoretical steps and to be involved in the production process from start to finish. | |||||||||||||
1) To be able to criticize and evaluate different problems through these concepts by mastering the design processes. | |||||||||||||
1) To understand the conceptual importance of Visual Communication Design and to gain the ability to develop user-centered experience-oriented designs. | |||||||||||||
2) To be able to create balanced interactive narratives with communication and design processes by understanding the ways in which visual designs convey ideas, messages and emotions in experience. | |||||||||||||
2) To be able to analyze, evaluate and interpret the situations and facts about design issues by using different disciplines. | |||||||||||||
3) To be able to develop professional projects by producing components for different media, to evaluate these components consistently in the context of the designs developed. | |||||||||||||
3) To be able to analyze and use design-oriented thinking processes for visual communication products. | |||||||||||||
4) To have the necessary computer technologies and software knowledge to develop design in line with the needs of the sector, to be able to use computer-aided design applications to reflect their creative ideas. | |||||||||||||
4) To be able to use these designs effectively in the context of theme, subject and target audience by applying effective visual and audio solutions for communication design products. | |||||||||||||
5) Mastering contemporary design methodology; To produce designs that appeal to the audience by prioritizing the target audience of the designs. | |||||||||||||
6) To understand the experience of the users and the target audience, to understand the measurement methods and to benefit from these concepts in the design process. |
No Effect | 1 Lowest | 2 Average | 3 Highest |
Program Outcomes | Level of Contribution | |
1) | To understand the structure and dynamics of a design team and to continue the production processes in a flow with team members from different disciplines. | |
1) | To have the necessary knowledge and skills about computer technologies required to produce designs. | |
1) | To be able to manage the design, development and presentation processes by applying the right theoretical steps and to be involved in the production process from start to finish. | |
1) | To be able to criticize and evaluate different problems through these concepts by mastering the design processes. | |
1) | To understand the conceptual importance of Visual Communication Design and to gain the ability to develop user-centered experience-oriented designs. | |
2) | To be able to create balanced interactive narratives with communication and design processes by understanding the ways in which visual designs convey ideas, messages and emotions in experience. | |
2) | To be able to analyze, evaluate and interpret the situations and facts about design issues by using different disciplines. | |
3) | To be able to develop professional projects by producing components for different media, to evaluate these components consistently in the context of the designs developed. | |
3) | To be able to analyze and use design-oriented thinking processes for visual communication products. | |
4) | To have the necessary computer technologies and software knowledge to develop design in line with the needs of the sector, to be able to use computer-aided design applications to reflect their creative ideas. | |
4) | To be able to use these designs effectively in the context of theme, subject and target audience by applying effective visual and audio solutions for communication design products. | |
5) | Mastering contemporary design methodology; To produce designs that appeal to the audience by prioritizing the target audience of the designs. | |
6) | To understand the experience of the users and the target audience, to understand the measurement methods and to benefit from these concepts in the design process. |
Semester Requirements | Number of Activities | Level of Contribution |
Midterms | 1 | % 40 |
Final | 1 | % 60 |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
total | % 100 |
Activities | Number of Activities | Workload |
Course Hours | 15 | 46 |
Study Hours Out of Class | 14 | 14 |
Midterms | 3 | 21 |
Final | 5 | 36 |
Total Workload | 117 |