Visual Communication Design | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code: | UNI077 | ||||
Course Name: | Gender | ||||
Semester: |
Fall Spring |
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Course Credits: |
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Language of instruction: | Turkish | ||||
Course Condition: | |||||
Does the Course Require Work Experience?: | No | ||||
Type of course: | University Elective | ||||
Course Level: |
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Mode of Delivery: | Face to face | ||||
Course Coordinator: | Dr. Öğr. Üy. EZGİ ILDIRIM | ||||
Course Lecturer(s): | Dr. Ezgi Ildırım | ||||
Course Assistants: |
Course Objectives: | The aim of this course is to provide students the theoretical and empirical literature related to the development of gender roles and is to enable students to link these theoretical and empirical knowledge with daily life events by workshops and watching and discussing movies. |
Course Content: | The basic concepts and theories related to gender roles, the relations between gender roles and family, education, the body, media, violence, and city life, movie analyses and linking the basic gender role concepts and theories with daily life events. |
The students who have succeeded in this course;
1) Comprehends the main concepts and feminist theories in relation to gender. 2) Comprehends the differences between biological and cultural views of gender roles. 3) Comprehends the coping strategies with gender inequality. 4) Comprehends the aspects of gender ideology in different areas of daily life. |
Week | Subject | Related Preparation |
1) | Introduction | --- |
2) | Gender, city and women | Psychology of Women and Gender by Miriam Liss, Kate Richmond, Mindy J. Erchull, Norton & Company, 2019. Psychology of Gender, by Vicki S. Helgeson, Routledge, 2017. |
3) | Workshop and discussion | --- |
4) | Workshop and discussion | |
5) | Basic concepts | Psychology of Women and Gender by Miriam Liss, Kate Richmond, Mindy J. Erchull, Norton & Company, 2019. Psychology of Gender, by Vicki S. Helgeson, Routledge, 2017. |
6) | Theoretical approaches | --- |
7) | Gender and family | Psychology of Women and Gender by Miriam Liss, Kate Richmond, Mindy J. Erchull, Norton & Company, 2019. Psychology of Gender, by Vicki S. Helgeson, Routledge, 2017. |
8) | Midterm | |
9) | Gender and body | --- |
10) | Gender and media | |
11) | Gender, city and women | |
12) | Gender and violence | |
13) | Gender research I | -- |
14) | Gender research II | |
15) | Final exam |
Course Notes / Textbooks: | Psychology of Women and Gender by Miriam Liss, Kate Richmond, Mindy J. Erchull, Norton & Company, 2019. |
References: | Psychology of Gender, by Vicki S. Helgeson, Routledge, 2017. |
Course Learning Outcomes | 1 |
2 |
3 |
4 |
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Program Outcomes | |||||||||||||
1) To understand the structure and dynamics of a design team and to continue the production processes in a flow with team members from different disciplines. | |||||||||||||
1) To have the necessary knowledge and skills about computer technologies required to produce designs. | |||||||||||||
1) To be able to manage the design, development and presentation processes by applying the right theoretical steps and to be involved in the production process from start to finish. | |||||||||||||
1) To be able to criticize and evaluate different problems through these concepts by mastering the design processes. | |||||||||||||
1) To understand the conceptual importance of Visual Communication Design and to gain the ability to develop user-centered experience-oriented designs. | |||||||||||||
2) To be able to create balanced interactive narratives with communication and design processes by understanding the ways in which visual designs convey ideas, messages and emotions in experience. | |||||||||||||
2) To be able to analyze, evaluate and interpret the situations and facts about design issues by using different disciplines. | |||||||||||||
3) To be able to develop professional projects by producing components for different media, to evaluate these components consistently in the context of the designs developed. | |||||||||||||
3) To be able to analyze and use design-oriented thinking processes for visual communication products. | |||||||||||||
4) To have the necessary computer technologies and software knowledge to develop design in line with the needs of the sector, to be able to use computer-aided design applications to reflect their creative ideas. | |||||||||||||
4) To be able to use these designs effectively in the context of theme, subject and target audience by applying effective visual and audio solutions for communication design products. | |||||||||||||
5) Mastering contemporary design methodology; To produce designs that appeal to the audience by prioritizing the target audience of the designs. | |||||||||||||
6) To understand the experience of the users and the target audience, to understand the measurement methods and to benefit from these concepts in the design process. |
No Effect | 1 Lowest | 2 Average | 3 Highest |
Program Outcomes | Level of Contribution | |
1) | To understand the structure and dynamics of a design team and to continue the production processes in a flow with team members from different disciplines. | |
1) | To have the necessary knowledge and skills about computer technologies required to produce designs. | |
1) | To be able to manage the design, development and presentation processes by applying the right theoretical steps and to be involved in the production process from start to finish. | |
1) | To be able to criticize and evaluate different problems through these concepts by mastering the design processes. | |
1) | To understand the conceptual importance of Visual Communication Design and to gain the ability to develop user-centered experience-oriented designs. | |
2) | To be able to create balanced interactive narratives with communication and design processes by understanding the ways in which visual designs convey ideas, messages and emotions in experience. | |
2) | To be able to analyze, evaluate and interpret the situations and facts about design issues by using different disciplines. | |
3) | To be able to develop professional projects by producing components for different media, to evaluate these components consistently in the context of the designs developed. | |
3) | To be able to analyze and use design-oriented thinking processes for visual communication products. | |
4) | To have the necessary computer technologies and software knowledge to develop design in line with the needs of the sector, to be able to use computer-aided design applications to reflect their creative ideas. | |
4) | To be able to use these designs effectively in the context of theme, subject and target audience by applying effective visual and audio solutions for communication design products. | |
5) | Mastering contemporary design methodology; To produce designs that appeal to the audience by prioritizing the target audience of the designs. | |
6) | To understand the experience of the users and the target audience, to understand the measurement methods and to benefit from these concepts in the design process. |
Semester Requirements | Number of Activities | Level of Contribution |
Midterms | 1 | % 40 |
Final | 1 | % 60 |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
total | % 100 |
Activities | Number of Activities | Workload |
Course Hours | 13 | 39 |
Midterms | 1 | 36 |
Final | 1 | 50 |
Total Workload | 125 |