UNI050 Introduction to Artificial IntelligenceIstinye UniversityDegree Programs Computer Aided Design and AnimationGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational Qualifications
Computer Aided Design and Animation

Preview

Associate TR-NQF-HE: Level 5 QF-EHEA: Short Cycle EQF-LLL: Level 5

Course Introduction and Application Information

Course Code: UNI050
Course Name: Introduction to Artificial Intelligence
Semester: Fall
Course Credits:
ECTS
5
Language of instruction: Turkish
Course Condition:
Does the Course Require Work Experience?: No
Type of course: University Elective
Course Level:
Associate TR-NQF-HE:5. Master`s Degree QF-EHEA:Short Cycle EQF-LLL:5. Master`s Degree
Mode of Delivery: E-Learning
Course Coordinator: Doç. Dr. ŞEBNEM ÖZDEMİR
Course Lecturer(s): Dr. Öğr. Üyesi Şebnem Özdemir
Course Assistants:

Course Objective and Content

Course Objectives: Understanding the development, context and methods of artificial intelligence via different examples in different fields
Course Content: The goal of this course for each student is:
To learn the concept of artificial intelligence, used methods and related application issues with different field examples.

Learning Outcomes

The students who have succeeded in this course;
1) Knows the concept of artificial intelligence
2) Explains the methods with their similarities and dissimilarities
3) Explains the social effect of AI and policy of the countries
4) Defines the issues in artificial intelligence such as explainability and bias
5) Define a real life problem and designs a theoretical solution for it by using AI

Course Flow Plan

Week Subject Related Preparation
1) Historical Evolution of Artificial Intelligence (AI)
2) Concepts and Methods in AI: A Simple Artificial Neural Network Design, Artificial Narrow Intelligence, Artificial Super Intelligence, Artificial General Intelligence
3) Concepts and Methods in AI: Machine Learning, Deep Learning
4) Concepts and Methods in AI: Machine Learning, Deep Learning
5) Concepts and Methods in AI: NLP, Machine Translation
6) Concepts and Methods in AI: Computer Vision
7) Concepts and Methods in AI: Expert Systems, Robotic, Optimization
8) MID-TERM EXAMS
9) Issues and Critic Concepts in AI: Bias
10) Issues and Critic Concepts in AI: Explainablity, Fairness, Accountability
11) Different Fields Applications of AI
12) Different Fields Applications of AI
13) AI for More Accessible World: Supporting the Disadvantageous Group with AI
14) Future AI Strategies, Plans and Regulations of the Countries

Sources

Course Notes / Textbooks: Ek kaynak ihtiyacı bulunmamaktadır. - There is no need for additional resources.
References: Ek kaynak ihtiyacı bulunmamaktadır. - There is no need for additional resources.

Course - Program Learning Outcome Relationship

Course Learning Outcomes

1

2

3

4

5

Program Outcomes
1) Ability to design Have basic art and design skills Developing an idea for a topic or problem and visualizing it Having an aesthetic point of view Ability to make 2D and 3D Animation Ability to do Motion Graphics Design (Animation) Ability to use necessary programs and software for design and animation Digital Game Design Composing and scripting an idea Ability to create a storyboard Having knowledge about desktop publishing (printing, printing, etc.) Understanding the relationship between typography and emotion

Course - Learning Outcome Relationship

No Effect 1 Lowest 2 Average 3 Highest
       
Program Outcomes Level of Contribution
1) Ability to design Have basic art and design skills Developing an idea for a topic or problem and visualizing it Having an aesthetic point of view Ability to make 2D and 3D Animation Ability to do Motion Graphics Design (Animation) Ability to use necessary programs and software for design and animation Digital Game Design Composing and scripting an idea Ability to create a storyboard Having knowledge about desktop publishing (printing, printing, etc.) Understanding the relationship between typography and emotion

Assessment & Grading

Semester Requirements Number of Activities Level of Contribution
Project 1 % 30
Midterms 1 % 30
Final 1 % 40
total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
total % 100

Workload and ECTS Credit Calculation

Activities Number of Activities Preparation for the Activity Spent for the Activity Itself Completing the Activity Requirements Workload
Course Hours 14 2 2 56
Study Hours Out of Class 14 2 28
Project 1 10 1 11
Midterms 1 10 1 11
Final 1 20 1 21
Total Workload 127