Computer Aided Design and Animation | |||||
Associate | TR-NQF-HE: Level 5 | QF-EHEA: Short Cycle | EQF-LLL: Level 5 |
Course Code: | UNI030 | ||||
Course Name: | Healthy Life and Physical Activity | ||||
Semester: | Spring | ||||
Course Credits: |
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Language of instruction: | |||||
Course Condition: | |||||
Does the Course Require Work Experience?: | No | ||||
Type of course: | University Elective | ||||
Course Level: |
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Mode of Delivery: | E-Learning | ||||
Course Coordinator: | Öğr. Gör. YUNUS EMRE TÜTÜNEKEN | ||||
Course Lecturer(s): | Lecturer Yunus Emre TÜTÜNEKEN | ||||
Course Assistants: |
Course Objectives: | To teach the basic concepts of health and physical activity and to emphasize the importance of physical activity for different groups. |
Course Content: | Health, Physical activity and its basic elements. The importance of physical activity in industrial environments, chronic diseases, different age groups. Different forms of exercise. Waist and neck schools. |
The students who have succeeded in this course;
1) The student learns the basic elements of health, the factors affecting health and the effect of physical activity on health. 2) Learns the basic differences between physical activity, exercise and sport. 3) Learns basic physical activity recommendations for different disease groups. |
Week | Subject | Related Preparation |
1) | What is Health? Basic concepts of health | |
2) | Physical activity, Exercise and Sport concepts | |
3) | Effects of physical activity on health and inactivity | |
4) | Physical fitness parameters | |
5) | Physical activity in children and youth | |
6) | Physical activity in adults | |
7) | Physical activity in the elderly | |
8) | Midterm | |
9) | Physical therapy in chronic diseases | |
10) | Different exercise forms (clinical plates) | |
11) | Different forms of exercise (yoga and tai chi etc | |
12) | neck school | |
13) | Waist school | |
14) | Ergonomics | |
15) | Final | |
16) | Final |
Course Notes / Textbooks: | Ders notları haftalık verilecektir. |
References: | Ders notları haftalık verilecektir. |
Course Learning Outcomes | 1 |
2 |
3 |
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Program Outcomes | |||
1) Ability to design Have basic art and design skills Developing an idea for a topic or problem and visualizing it Having an aesthetic point of view Ability to make 2D and 3D Animation Ability to do Motion Graphics Design (Animation) Ability to use necessary programs and software for design and animation Digital Game Design Composing and scripting an idea Ability to create a storyboard Having knowledge about desktop publishing (printing, printing, etc.) Understanding the relationship between typography and emotion |
No Effect | 1 Lowest | 2 Average | 3 Highest |
Program Outcomes | Level of Contribution | |
1) | Ability to design Have basic art and design skills Developing an idea for a topic or problem and visualizing it Having an aesthetic point of view Ability to make 2D and 3D Animation Ability to do Motion Graphics Design (Animation) Ability to use necessary programs and software for design and animation Digital Game Design Composing and scripting an idea Ability to create a storyboard Having knowledge about desktop publishing (printing, printing, etc.) Understanding the relationship between typography and emotion |
Semester Requirements | Number of Activities | Level of Contribution |
Quizzes | 2 | % 40 |
Final | 1 | % 60 |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
total | % 100 |
Activities | Number of Activities | Workload |
Course Hours | 14 | 42 |
Study Hours Out of Class | 12 | 60 |
Homework Assignments | 1 | 10 |
Final | 1 | 15 |
Total Workload | 127 |