DIL645 Arabic 5Istinye UniversityDegree Programs Computer Aided Design and AnimationGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational Qualifications
Computer Aided Design and Animation

Preview

Associate TR-NQF-HE: Level 5 QF-EHEA: Short Cycle EQF-LLL: Level 5

Course Introduction and Application Information

Course Code: DIL645
Course Name: Arabic 5
Semester: Fall
Spring
Course Credits:
ECTS
5
Language of instruction: English
Course Condition: DIL644 - Arabic 4
Does the Course Require Work Experience?: No
Type of course: University Elective
Course Level:
Associate TR-NQF-HE:5. Master`s Degree QF-EHEA:Short Cycle EQF-LLL:5. Master`s Degree
Mode of Delivery: E-Learning
Course Coordinator: Öğr. Gör. MERVE KESKİN
Course Lecturer(s): Öğr. Gör. NOORHAN QASIM MOHAMMED AL-ANI
Course Assistants:

Course Objective and Content

Course Objectives: This course aims to improve students' Arabic grammar and communication skills at the pre-intermediate level. Specifically, it focuses on teaching the use of modern Arabic in daily life while improving students' reading, writing, listening, speaking and vocabulary skills.
Course Content: This course covers improving basic effective communication skills through reading, writing, speaking and listening. It also covers cultural beliefs, values and various aspects of everyday life in Arabic speking countries.

Learning Outcomes

The students who have succeeded in this course;
1) Students can understand abstract, long, complex structures or any kind of literary text and correspondence, sometimes with the help of the dictionary, and they can recognize the indirect narratives.
2) Students can easily find the expressions they need and express themselves naturally and fluently.
3) Besides the daily functions, students can use the language flexibly and effectively for academic and professional purposes.
4) Students can write well-structured, well-organized, detailed texts and essays on complex issues, where connections and relationships are clearly revealed.

Course Flow Plan

Week Subject Related Preparation
1) Talking about food
2) Talking about measure
3) Preparing a shopping list
4) Giving simple recipes
5) Reserving the table / Dialogues in a restaurant
6) Holidays and festivals
7) Talking about the month of Ramadan
8) Midterm Exam
9) Talking about clothes / Where did you buy this dress?
10) Describing the outfit / Learning new adjectives
11) Describing colors
12) Dialogues at the clothes shop
13) Dialogues at the wedding party / Talking about the appearences
14) Revision Week
15) Final Exam
16) Final Exam

Sources

Course Notes / Textbooks: Bu derste yukarıda belirtilen amaçlara ulaşmak ve öğrencilere temel Arapça becerilerini kazandırmak amacıyla, ders kitabı olarak Modern Arabic Books kullanılmaktadır. - To achieve the aims mentioned above and help students gain basic Arabic skills, modern Arabic Books are used as the Course Book in this course.
References: Modern Arabic Books kitaplarına ek olarak ekstra okuma ve dinleme materyalleri dersi veren öğretim görevlisi tarafından hazırlanıp kullanılmıştır. - In addition to Modern Arabic Books, extra reading and listening materials are prepared and used by the instructor of the course.

Course - Program Learning Outcome Relationship

Course Learning Outcomes

1

2

3

4

Program Outcomes
1) Ability to design Have basic art and design skills Developing an idea for a topic or problem and visualizing it Having an aesthetic point of view Ability to make 2D and 3D Animation Ability to do Motion Graphics Design (Animation) Ability to use necessary programs and software for design and animation Digital Game Design Composing and scripting an idea Ability to create a storyboard Having knowledge about desktop publishing (printing, printing, etc.) Understanding the relationship between typography and emotion

Course - Learning Outcome Relationship

No Effect 1 Lowest 2 Average 3 Highest
       
Program Outcomes Level of Contribution
1) Ability to design Have basic art and design skills Developing an idea for a topic or problem and visualizing it Having an aesthetic point of view Ability to make 2D and 3D Animation Ability to do Motion Graphics Design (Animation) Ability to use necessary programs and software for design and animation Digital Game Design Composing and scripting an idea Ability to create a storyboard Having knowledge about desktop publishing (printing, printing, etc.) Understanding the relationship between typography and emotion

Assessment & Grading

Semester Requirements Number of Activities Level of Contribution
Attendance 1 % 10
Homework Assignments 1 % 10
Midterms 1 % 35
Final 1 % 45
total % 100
PERCENTAGE OF SEMESTER WORK % 55
PERCENTAGE OF FINAL WORK % 45
total % 100

Workload and ECTS Credit Calculation

Activities Number of Activities Preparation for the Activity Spent for the Activity Itself Completing the Activity Requirements Workload
Course Hours 4 4 4 32
Application 4 4 4 32
Study Hours Out of Class 4 4 2 24
Presentations / Seminar 1 3 1 4
Project 1 3 1 4
Homework Assignments 10 3 1 40
Quizzes 1 2 1 3
Midterms 1 4 2 6
Final 1 4 2 6
Total Workload 151