Computer Aided Design and Animation | |||||
Associate | TR-NQF-HE: Level 5 | QF-EHEA: Short Cycle | EQF-LLL: Level 5 |
Course Code: | DIL102 | ||||
Course Name: | General English 2 | ||||
Semester: | Spring | ||||
Course Credits: |
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Language of instruction: | English | ||||
Course Condition: | |||||
Does the Course Require Work Experience?: | No | ||||
Type of course: | Compulsory Courses | ||||
Course Level: |
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Mode of Delivery: | E-Learning | ||||
Course Coordinator: | Eğitim Danışmanı GÜLŞAH ERDAŞ | ||||
Course Lecturer(s): |
Eğitim Danışmanı GÜLŞAH ERDAŞ |
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Course Assistants: |
Course Objectives: | The course aims to equip students with basic language structures and communication abilities in English. |
Course Content: | Students will be able to use basic structure about personal information, jobs, asking and giving directions, public transportation. |
The students who have succeeded in this course;
1) Students will be able to tell the main idea of a text in Beginner level. 2) Students will be able to understand frequently used basic expressions and daily language and use most of them in their daily lives. 3) Students will be able to introduce themselves and other people and they will be able to write sentences in basic level to introduce themselves. 4) Students will be able to communicate in basic level on the condition that they get help from the interlocutor who speaks slow and comprehensible way. |
Week | Subject | Related Preparation |
1) | English for everyday life: At a restaurant / Clothes | |
2) | Adjectives / The weather | |
3) | (Have to / Must) Using structures of obligation and necessity | |
4) | Comparatives / Superlatives | |
5) | Geographical Features / Adverbs | |
6) | Present Perfect Tense | |
7) | Vocabulary: Office / Used to (Past habits) | |
8) | Midterm Exam | |
9) | Past Continuous Tense | |
10) | Quantifiers / Vocabulary: Cooking | |
11) | Future with will / Vocabulary: Money | |
12) | Conditionals Type 0, 1 | |
13) | Should/ Shouldn't - Vocabulary: House | |
14) | Conjunctions (And, But, Because, So) | |
15) | Final Exam | |
16) | Final exam |
Course Notes / Textbooks: | Ders öğretmenleri tarafından hazırlanmış, online kullanılan slaytlar. |
References: | Online slides prepared by the course instructors. |
Course Learning Outcomes | 1 |
2 |
3 |
4 |
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Program Outcomes | ||||
1) Ability to design Have basic art and design skills Developing an idea for a topic or problem and visualizing it Having an aesthetic point of view Ability to make 2D and 3D Animation Ability to do Motion Graphics Design (Animation) Ability to use necessary programs and software for design and animation Digital Game Design Composing and scripting an idea Ability to create a storyboard Having knowledge about desktop publishing (printing, printing, etc.) Understanding the relationship between typography and emotion |
No Effect | 1 Lowest | 2 Average | 3 Highest |
Program Outcomes | Level of Contribution | |
1) | Ability to design Have basic art and design skills Developing an idea for a topic or problem and visualizing it Having an aesthetic point of view Ability to make 2D and 3D Animation Ability to do Motion Graphics Design (Animation) Ability to use necessary programs and software for design and animation Digital Game Design Composing and scripting an idea Ability to create a storyboard Having knowledge about desktop publishing (printing, printing, etc.) Understanding the relationship between typography and emotion | 2 |
Semester Requirements | Number of Activities | Level of Contribution |
Midterms | 1 | % 40 |
Final | 1 | % 60 |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
total | % 100 |
Activities | Number of Activities | Workload |
Course Hours | 13 | 26 |
Study Hours Out of Class | 16 | 16 |
Midterms | 1 | 1 |
Final | 1 | 1 |
Total Workload | 44 |